Why You Can't Please Everyone in Game Development

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xploring the pitfalls of trying to appease every player in game development. We discuss Blizzard's Overwatch and EA's Apex Legends, revealing why sticking to the core of the game often leads to better success than catering to all audiences. #GameDevelopment #MarvelRivals #Overwatch #ApexLegends #GamerCommunity #ProPlayers #CasualGamers #GamingIndustry #PlayerFeedback #IndieGames #GameDesign