Wild Card Wednesdays - Star Trek: Resurgence - Part 2 - Actually Part 2 This time
Wild Card Wednesdays: The day I play games you probably will not expect, especially if I upload the final part thinking it was the second part.
This game is underrated in my opinion. For a Star Trek game, this captures quite well the time period this is in. For the developers being of a smaller core group, this game is very well done. If you stop and consider that this game is developed by former Telltale Game people, this is a drastic improvement on gameplay from some of their previous work. However, they could still improve on the next game. And where this leaves off, they can clearly make a sequel... They'd better make a sequel because the storylines would be very interesting.
While Star Trek Resurgence does use Unreal Engine 5, the game feels like it is on Unreal Engine 3 even on max levels. The sensitivity of the camera is very inconsistent and you will see me struggling with it from time to time. And then there are a few typical "unreal" bugs that will rarely happen. If you play Unreal Engine-powered games for long enough especially if you know a little bit about working in Unreal Engine, you will start to notice some patterns specifically about AI sight lines or graphic resolutions to name a few.
I still would highly recommend trying this game out. In terms of game mechanics, it is clearly the first in a trilogy. Hopefully, they continue this series because this has a lot of potential.
Right now it is only on Epic Games, but sometime this year, the game will come to Steam.