Wild Monster Hunt & Custom Player Characters showcase
2028 is still far away so i made my own Witcher 4
This mod difficulty are pretty brutal to be honest (why these wild boars keep spawning)
It's basically standalone rogue lite Witcher game, so you can self insert any character
https://github.com/Aelto/tw3-wild-monster-hunt The base for everything
https://www.nexusmods.com/witcher3/mods/5940 Custom Player Characters
https://www.nexusmods.com/witcher3/mods/10062 TW4 Ciri
or
https://www.nexusmods.com/witcher3/mods/10052 TW4 Ciri
https://github.com/Aelto/tw3-smart-camera More cinematic camera
https://github.com/Aelto/tw3-crow/ Better parrying
or this https://www.nexusmods.com/witcher3/mods/1698 (look at posts tab for 4.04)
https://github.com/Aelto/tw3-random-encounters-reworked Self explanatory
https://www.nexusmods.com/witcher3/mods/5007 Magic Spells
https://www.nexusmods.com/witcher3/mods/8449 Eternal Hunt (optional, use if you want to use different combat style)
https://www.nexusmods.com/witcher3/mods/9674 Blood and Steel (because SCAAR incompatible with Custom Player Characters, if you have issues attacking, disable attack logic, keep dodge logic ON)
Type this into console command to make Custom Player Characters work with Wild Monster Hunt:
addfact(tut_killed_ghouls)
addfact(q001_ghouls_dead)
addfact(tut_before_ghoul_fight)
addfact(q001_vesemir_char_entry)
#Witcher3 #TheWitcher3 #Witcher4 #TheWitcher4 #TheWitcherIV #TheWitcher #gaming #cdpr #modding #mods
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