Windmill Valley Review - Am I Blown Away?
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It’s the late 19th century, and more than 9000 windmills dot the landscape of the Netherlands, some of them purpose-built to dry the lowlands, called polders. In the polders between these windmills are fields filled with colorful tulips—the flower that once was a part of the turbulent history of the first financial bubble but is now simply a quintessential part of the Dutch landscape, especially on the famous Bloemen Route (or “Flower Route”).
In Windmill Valley , a game inspired by the Bloemen Route, you and up to three players take on the role of tulip farmers and entrepreneurs. You will build and enhance your windmills, look for new tulip bulbs in foreign trades or among local vendors to buy and plant, and try to get an edge with hired help and lucrative contracts. Let your blooming fields make your competitors green with envy!
During their turn, players choose the action by rotating the wheels on their windmill board. During the game they can:
Enhance their wheels, by adding enhancements, to build their engine
Plant tulips in their fields, which will score VP at the end of the game
Build windmills on the main board to activate rewards from adjacent fields
Hire helpers that provide bonuses for certain actions
Get contracts for endgame scoring
Visit the local market and conduct a foreign trade
All in all, Windmill Valley is a lightweight game with quick turns, a smart action-selection mechanism, multiple options to build your engine, and a lovely setting.
BGG Link - https://boardgamegeek.com/boardgame/403441/windmill-valley
TimeStamps:
0:00:00 - Introduction
0:11:00 - What I Like
0:14:45 - What I Don't Like
0:18:50 - What I Can See Others Not Liking
0:20:00 - Final Thoughts
0:21:15 - Recommendations
5.0 - My absolutely favorite games, I will rarely if ever turn down an opportunity to play these games.
4.5 - Oh my gosh, the absolute best games...but also I'm not always down to play them. For one reason or another these are just shy of perfect. Whether it's mechanics, length, brain burn whatever.
4.0 - This is where a game becomes recommended. Now I may or may not be in the mood, or even own it, especially considering other games. But a 4 is where we cross from good to great.3.5 - Really enjoyed, don't love it, will often lose out to better games, but there's a part of me that wants to own it/play it more.
3.0 - A good game, I enjoy playing it. But also if I never play it again I'm not losing any sleep over that.
2.5 - Wasn't the biggest fan. Wasn't the worst, but didn't feel like the best use of time. Would prefer not to play again but am willing to given the right circumstances.
2.0 - A game I don't want to play again. I'm not saying it isn't good, I'm saying I don't want to play it again regardless of circumstance.
1.5 - I did not like this game, do not want to play it, and think it's a fairly flawed game.
1.0 - I can't imagine rating a game this poorly ever. It would take something so abysmal I probably didn't get to even play it.
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