![[WIP] Fallout New Vegas in Unreal Engine 4: Goodsprings](/images/yt/8h/wip-fallout-new-vegas-in-unreal-engine-4-goodsprings-sesed.jpg)
[WIP] Fallout New Vegas in Unreal Engine 4: Goodsprings
High Res Screenshots here: ( https://imgur.com/gallery/k6moPFy )
I've been working on a desert themed asset pack recently and decided to see if I could recreate Goodsprings from New Vegas in Unreal Engine 4. Every asset shown in this video was made by me, except for the heightmap for the terrain which I found on the nexus here ( https://www.nexusmods.com/newvegas/images/31353/ ) and cleaned up in photoshop. I used a lot of tiling textures and kit bashing from a few different projects of mine, including some rock meshes from my Artstation environment.
The goal is to make a well optimized, game ready environment which is why you may see some pop in with the foliage and rocks. So far I'm managing to get 120 fps with my 1070 laptop with everything set to cinematic.
Also you can check out my version of the Mojave Express Dropbox here : ( https://sketchfab.com/3d-models/fallout-new-vegas-mojave-express-dropbox-8a9fc3b5b1824f4eb6f225260c7772c8 )
I'm not really sure what to do with this environment, but I'll probably finish up Goodsprings and then release it as a free little environment for people to check out.
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Fallout: New Vegas Statistics For Hall 00117
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