Witcher 3 | Different Settings | GTX 960 4GB | i5 3350P
Settings and PC specs in description. Recorded with Nvidia Shadowplay, FPS display with MSI Afterburner + RivaTuner.
0:00 - 60 fps settings (45-60 fps actually, good balance between performance and quality)
5:55 - Ultra graphics, High postprocessing (25-35 fps)
7:50 - High graphics, Medium postprocessing (30-40 fps)
9:25 - Medium graphics, Low postprocessing (55-70 fps)
12:30 - Low graphics, Low postprocessing (60-75 fps)
Witcher 3 Performance Guide: http://www.geforce.com/whats-new/guides/the-witcher-3-wild-hunt-graphics-performance-and-tweaking-guide
=== CUSTOM SETTINGS USED AT 0:00 ===
GRAPHICS
Nvidia HairWorks - Off
Nvidia HairWorks AA - 0
Nvidia HairWorks Preset - Low
Number of Background Characters - High
Shadow Quality - High
Terrain Quality - High
Water Quality - High (enables Water Simulation)
Grass Density - Medium
Texture Quality - High
Foliage Visibility Range - High
Detail Level - Medium
POSTPROCESSING
Motion Blur - Off (personal preference)
Blur - Off (personal preference)
Anti-aliasing - Off (its really not noticeable, turning it On will drop 4-5 fps)
Bloom - On
Sharpening - Off (personal preference)
Ambient Occlusion - SSAO
Depth of Field - Off
Chromatic Aberration - Off
Vignetting - Off
Light Shafts - On
=== SPECS ===
Intel Core i5-3350P @ 3.10GHz
GTX 960 4GB (Gigabyte Windforce 2X) 128bit, 1380 MHz GPU, 7010 MHz Memory
8 GB RAM DDR3 @ 1600MHz (2 x 4GB Kingston HyperX Savage)
Windows 10 Pro
Tags: Witcher, witcher 3, wild, hunt, steam, nvidia, gtx, 960, 4gb, vram, 8gb, ram, i5, 3350P, ultra, high, settings, graphics, test, gameplay, benchmark, 60 fps
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