Witcher 3 - Part 36 - The Hangover

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The Witcher 3: Wild Hunt is an action role-playing game played from a third-person perspective. In the game, players assume control of Geralt of Rivia, a monster hunter known as a witcher. Geralt can walk, run, roll, and dodge, and for the first time in the series, also jump, climb, and swim. Geralt is equipped with a large variety of weapons, including bombs, a crossbow, a steel sword and a silver sword. Players can draw out, switch and sheathe their swords at will. There are two modes of melee attacks: Light attacks are fast but weak, while heavy attacks are slow but strong. Players can block and counter enemies' attacks with their swords. Swords have limited endurance and need to be repaired regularly. In addition to physical attacks, Geralt has five different magical signs at his disposal. Aard prompts Geralt to unleash a telekinetic blast, Axii confuses enemies, Igni inflicts burning damages on enemies, Yrden slows enemies down, and Quen offers players a temporary protective shield. Using these signs consumes stamina, meaning that they cannot be used infinitely. Players can use mutagens to further boost Geralt's magic power. Players lose health when they are attacked by enemies, though wearing armour pieces can help reduce health loss. Health can be restored through meditation or using consumerables such as food and potions. In certain segments of the game, players assume control of Ciri, who has an ability which allows her to teleport in short distances.

The game features responsive, advanced artificial intelligence (AI) and dynamic environments. The day and night cycle influences some monsters and their powers, similar to the common mythological motif of a werewolf gaining powers during the night of a full moon. Players can learn more about their enemies and prepare for combat through reading the in-game bestiary, which is a volume containing information on different monsters. Once players kill an enemy, they can loot their corpses for valuable items. Geralt's witcher senses enable players to find objects of interest, including items that can be collected or scavenged. Items are stored in the inventory, which can be expanded by purchasing upgrades. Players can sell these items to vendors, who give players Crowns, a form of currency, or use these materials to craft useful items such as potions, runestones, glyphs, and bombs.They can also visit blacksmiths to craft new weapons and armours with the ingredients they have gathered. The selling price of an item and the cost of crafting depend on the region's local economy, meaning that it will be different in different regions.







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