Wolfenstein Maze 3D for Game Boy - VRAM viewer
A view of the VRAM (video memory) of a first person shooter than runs on the original Game Boy. The Game Boy uses tile-based graphics, which means it can't really handle performing pixel-based graphics. The developer used a clever trick to pre-render all variatons of the walls and ceiling into tiles, and the results are extremely impressive, and pretty fun!
Running at around 6 frames per second.
By Under4Mhz
https://under4mhz.itch.io/wolfenstein-maze-3d
Version 1.16 (2023)
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