Wolfram - Rework & Awaken | Heroes Evolved | NetDragon

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Published on ● Video Link: https://www.youtube.com/watch?v=iL-O41QS01A



Game:
Wolfram (2012)
Duration: 0:00
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Wolfram has been reworked in Season 35.
#heroesevolved #moba #rework #wolfram #s35 #awaken

Wolfram
1.Hungry Charge (Ability 1)
♦ [New] Summons two demonic wolves to assist in combat.
♦ Awakening Effect: Summons 2 additional demonic wolves.
Dashes at an enemy target, dealing physical damage. Upon arrival, summons 2 demonic wolves to assist in combat.

Physical Damage: 140/180/220/260
Cast Range: 800
Wolves Duration: 30s
Wolves Health: 425/575/725/875
Wolves Magic Damage Reduction: 40%/50%/60%/70%
Wolves Health Regen: 3/4/5/6 per Second
Wolves Attack: 31/39/47/55
Wolves Attack Speed: 0.8/0.95/1.1/1.25 per Second
Wolves Movement Speed: 580/600/620/640
Mana Cost: 80
Cooldown: 10s

2.Maul (Ability 2)
♦ [New] Grants Life Steal to allies.
Slashes all nearby enemy units, applying a Tearing effect. Enemies affected grant allied units 30% bonus Life Steal on basic attacks against them for 5s. This attack also deals physical damage and slows enemies. If this ability hits only one enemy unit, it deals increased physical damage and stuns the target.

Physical Damage: 150/200/250/300
Radius: 400
Bonus Physical Damage: 50%
Slow Effect: 30% for 1.5s
Stun Duration: 1.25s
Mana Cost: 60
Cooldown: 6s

3.Lupine Assault (Ability 3)
♦ Ability Rework
♦ Awakening Effect: Reduces the fade time to 1s.
Enters Wolf Form for a certain duration, granting himself and his summoned wolves the ability to become invisible after a short delay. While in Wolf Form, Wolfram and the wolves gain increased base Movement Speed, immunity to soft control effects, and each basic attack has a chance to trigger an additional attack that deals 10% of basic attack damage.

Fade Time: 2s
Duration: 15s
Bonus Base Movement Speed: 20%/30%/40%
Extra Attack Chance: 50%/75%/100%
Mana Cost: 120
Cooldown: 55/50/45s

4.Moonlit Dance (Ability 4)
♦ Ability Rework
Grants Moon's Grace to all allied units within range, including Wolfram himself.
Passive: Wolfram and his summoned wolves apply a stack of Cripple to targets with each basic attack. Multiple hits stack Cripple and refresh the duration.

Moon's Grace: Allied units with Moon's Grace gain increased Attack Speed and base Movement Speed.
Cripple: Deals true damage every second for 6s.
Note: Units with Moon's Grace cannot receive Night's Grace at the same time. Wolfram and his summoned units can never gain Night's Grace.

Cripple (Wolfram) True Damage: 4/8/12/16
Cripple (Wolves) True Damage: 3/5/7/9
Moon's Grace Duration: 7s
Bonus Attack Speed: 25/30/35/40
Bonus Base Movement Speed: 9%/11%/13%/15%
Radius: 2000
Mana Cost: 50
Cooldown: 25s

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