Wonder Boy Arcade Longplay
The Wonder Boy (ワンダーボーイ Wandā Bōi) series, also known as the Monster World (モンスターワールド Monsutā Wārudo) series, is a franchise of video games published by Sega and developed by Westone Bit Entertainment (formerly Escape). Beginning with the original Wonder Boy arcade game released in 1986, the game has spawned several sequels released for arcade, Master System, and Sega Genesis, as well as two compilation titles and two remakes by other developers. Several titles have been ported to other consoles by different publishers under different names, most notably Hudson Soft's Adventure Island adaptation of the original game. The main character "Wonder Boy" was named Bocke by the developer and Tom-Tom by Sega for overseas editions.
Originally Wonder Boy was going to have non-stop moving as a pressure element, but the designer Ryuichi Nishizawa who could not play the game like that, had that element removed. The first game Wonder Boy is a side-scrolling platformer in which the player must reach the end of the level, avoiding enemies and collecting fruit to restore a gradually reducing time meter. Aside from Wonder Boy III: Monster Lair, which features similar gameplay to Wonder Boy while also incorporating shoot 'em up gameplay, the other games in the series, referred to in Japan as the Monster World sub-series, focus on a fantasy setting with role-playing game elements. Defeating enemies in these games earns money that can be used to purchase new weapons, armor, and items to make the player stronger. Many of these games have a Metroidvania approach to gameplay, in which obtaining new items or abilities can grant access to new areas in the game.
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