Here we have Strikers 1945, Psikyo's spiritual successor to Capcom's 1942/3 franchise (and before Capcom waged War Against Destiny with 19XX). On the outside, it may look like a standard shoot/bomb shooter. But with 6 different aircraft, bombs that deploy and hit differently and different special attacks between the planes, and not to mention the variable bonus point gold bars, giant transforming mecha, mobile bases, and aliens, Strikers 1945 starts to open up new possibilities of skill-based scoring in the tried and true prop fighter shmup genre.
(nevermind the fact this run, and the weekly challenge associated with it, was made with ZeroDiv's default settings of 2 continues)
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