![World of Warships - First Look: Tier VIII Premium Pan-Asian Destroyer Fenyang](/images/yt/9q/world-of-warships-first-look-tier-viii-premium-pan-asian-l2nvc.jpg)
World of Warships - First Look: Tier VIII Premium Pan-Asian Destroyer Fenyang
Here's our First Look at Tier VIII Premium Pan-Asian destroyer Fenyang. She's basically a clone of Tier VIII Japanese destroyer Akizuki; flying the flag of the Republic of China, she represents a war prize with a post-war refit. Her hull, handling, and detection are basically copies of Akizuki, but her torpedo armament has been shifted to Asashio-style deep water torpedoes only capable of hitting battleships and carriers, while her main battery has been hit with a massive nerf. Her consumables loadout also looks like nothing you've ever seen on a Japanese destroyer before.
FROM WARGAMING:
Hit points – 19,700. Plating - 19 mm.
Main battery - 4x2 100 mm. Firing range - 12.5 km. Maximum HE shell damage – 1200. Chance to cause fire – 5%. HE initial velocity - 1,000 m/s. Maximum AP shell damage - 1,700. AP initial velocity - 1,000 m/s. Reload time - 3.0 s. 180 degree turn time - 11.2 s. Maximum dispersion - 108 m. Sigma – 2.00.
Equipped with deep torpedoes that can not hit destroyers, cruisers, or submarines.
Torpedo tubes - 1x4 610 mm. Maximum damage - 20967. Range - 12.0 km. Speed - 67 kt. Reload time - 122 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 0.8 km.
AA defense: 5x2 40.0 mm, 2x1 40.0 mm, 4x2 100.0 mm.
AA defense mid-range: continuous damage per second - 133, hit probability - 100 %, action zone 0.1-3.5 km;
AA defense long-range: continuous damage per second - 112, hit probability - 100 %, action zone 0.1-5.8 km;
Number of explosions in a salvo - 5, damage within an explosion - 1,400, action zone 3.5 - 5.8 km.
Maximum speed - 33.0 kt. Turning circle radius - 730 m. Rudder shift time – 4.5 s. Surface detectability – 7.8 km. Air detectability – 3.5 km. Detectability after firing main guns in smoke – 2.5 km.
Available consumables:
Slot 1 - Damage Control Party
Slot 2 - Smoke Generator (Duration time 30 s; Smoke screen dispersion time 70 s; Reload time 100 s; Charges 5; Radius 450.0 m.)
Slot 3 - Engine Boost
Slot 4 - Torpedo Reload Booster (Duration time 1 s; Torpedo reload time 5 s; Reload time 160 s; Charges 3.)
Slot 5 - Defensive AA Fire
All stats are listed without crew and upgrade modifiers but with the best available modules. The stats are subject to change during the testing.
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