World of Warships - First Look: Tier XI British Super Cruiser HMS Edgar
Here's our First Look at Tier XI British super cruiser HMS Edgar. Edgar is a Minotaur on steroids, adding an extra stern turret and lowering the reload on the main battery by 20'%. She has access to the same consumables and is an unbelievable threat to opposing destroyers should her captain choose to equip Surveillance Radar. There's more, though. Join me and we'll talk about all the differences between Edgar and her immediate predecessor in the tech tree.
FROM WARGAMING:
Hit points – 49900. Plating - 16 mm.
Main battery - 6x2 152 mm. Firing range - 16.5 km.
Maximum AP shell damage - 3200. AP initial velocity - 768 m/s.
Reload time - 3.2 s. 180 degree turn time - 4.7 s. Maximum dispersion - 147 м. Sigma – 2.05.
Torpedo tubes - 4x4 533 mm. Maximum damage - 16767. Range - 12.0 km. Speed - 62 kt. Reload time - 96 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.3 km.
Instead of choosing between wide and narrow spreads, captains can choose to fire off individual torpedoes or expend the entire launcher at once
AA defense: 8x1 76.2 mm., 6x2 152.0 mm.
AA defense mid-range: continuous damage per second - 560, hit probability - 90 %, action zone - 5.0 km;
AA defense long-range: continuous damage per second - 154, hit probability - 90 %, action zone - 6.9 km;
Number of explosions in a salvo - 7, damage within an explosion - 1890, action zone 3.5 - 6.9 km.
Maximum speed - 34.0 kt. Turning circle radius - 730 m. Rudder shift time – 11.3 s. Surface detectability – 12.1 km. Air detectability – 8.5 km. Detectability after firing main guns in smoke – 5.8 km.
Available consumables:
1 slot - Damage Control Party;
2 slot - Specialized Repair Teams;
3 slot - Hydroacoustic Search;
4 slot - Surveillance Radar / Smoke Generator;
Alternative firing mode settings:
Reload time: 30 s
Interval between shots: 1,5 s
Number of salvos in a firing sequence: 4
Penetrations of AP shells increases around 2 times
Max damage of AP shells increases around 1,5 times
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.
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