World War 3 Gameplay on Nvidia 965M 2GB - Berlin - Team DeathMatch (TDM) - 1080p
Here are my impressions:
1) This game feels more like CoD mixed with Insurgency Sandstorm than a
Battlefield Clone. By the way there are many similarities with Battlefield 4.
2) Recoil and hit detection are a little bit weird but maybe it's due to my laptop specs which are outdated even if i still get above 50/60 fps
3) Visibility is meh i don't always spot campers behind objects or just lying on the floor.
4) Spawnpoints are broken just like in all Call of Duty
5) Vehicles on Tactical Ops are OP and AT Weapons are not really strong against them.
Overall the game is good for what it is but it needs a lot of work. I didn't experence connection issues as some users used to in the past.
Optimization for old pc is not the best but it's enough to get it running but don't expect having good times on Tactical Ops Mode (Battlefield Classic Conquest Mode). Textures don't load properly and visibility is a little bit worse because maps are bigger.
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My rig:
Laptop Alienware 15 R2 (Late 2015)
CPU: Intel i5 6300 HQ 2.50 GHz (TurboBoost 3.20 GHz)
GPU: Nvidia Geforce GTX 965M 2GB
RAM: 16GB (2x8GB Corsair SODIMM)
Storage: 1TB SSD Samsung 970 EVO
Resolution 1920x1080
Settings: Low
Steam Launch Options: -USEALLAVAILABLECORES -NOTEXTURESTREAMING (These tweaks are needed to get more ingame stability)
Nvidia 960M
Nvidia 970M
Nvidia 980M