![WRATH - The Garden | Outlander difficutly - No Deaths [πππ«π₯π² πππππ¬π¬ - ππ¨π§πππ§π ππ©ππππ #π]](/images/yt/zv/wrath-the-garden-outlander-difficutly-no-deaths-early-access-i73bi.jpg)
WRATH - The Garden | Outlander difficutly - No Deaths [πππ«π₯π² πππππ¬π¬ - ππ¨π§πππ§π ππ©ππππ #π]
π§ Soutenez Ch0wW (yep, c'est moi) :
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ποΈ THIS IS FROM EARLY ACCESS - CONTENT UPDATE #1 !
Here's a no-death playthrough of the Garden from the EARLY ACCESS of WRATH : Aeon of Ruin. I truly sucked in this level, but it has a goldmine of problems and interesting stuff that'll be notified to the devs of the game. It's even below !
First of all, I selected so many times a wrong rune, because of how the game handles the runes menu. That meant I took a lot of invulnerabilities, making my way much harder than it should.
Then, some enemies ran ultra fast at two points. You'll see when, and who. It should have been fixed, but apparently, not entirely.
Towards the end of the map... There's a major unbalancing issue, in my opinion. If you don't have a cruel aegis... You're definitely going to die whatsoever. EW.
ALSO, this level is a goldmine for skipping triggers and for speedrunners. Bless you, whoever made the map. β₯
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π TAGS π
#WRATH #OUTLANDER #GARDEN
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