WWE SmackDown vs. Raw 2007 - PSP Gameplay 4k 2160p (PPSSPP)
WWE SmackDown vs. Raw 2007 - PSP Gameplay 4k 2160p (PPSSPP)
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WWE SmackDown vs. Raw 2007 is a professional wrestling video game developed by Yuke's and published by THQ in 2006. It is the third game under the WWE SmackDown vs Raw name, the eighth game overall in the video game series based on the World Wrestling Entertainment (WWE) professional wrestling promotion, and is the successor to 2005's WWE SmackDown! vs. Raw 2006. The game was released worldwide in November 2006 for PlayStation 2 and Xbox 360, and a month later for PlayStation Portable. The Xbox 360 version was the first game in the series to be published on a seventh generation video game console. A PlayStation 3 version was also planned as a launch title but was later canceled.
New features introduced included an analog control system, interactive hotspots, and fighting within the arena crowd. The game also included several improvements on the previous game's existing match types and modes.
SmackDown vs. Raw 2007 was succeeded by WWE SmackDown vs. Raw 2008 in 2007.
The game presents a realistic fighting experience with a new analog control grappling system, enabling the player to throw their opponent anywhere they want, in contrast to previous preset animations. In the new system, grappling moves are now affected by analog control, in contrast to the button-based system from preceding games. Much like the previous game, one can also move around the ring by analog control instead of using the D-pad. An option to switch to the previous control layout is also possible. The chain reversal system has also been improved and now involves grapples as well as strikes.
The Category 1 and Category 2 movesets are determined by weight-class now, so lighter wrestlers have access to martial arts or luchador move-sets, while heavier wrestlers have access to more power moves. In addition, a wrestler can only lift up or hurt with certain strikes, wrestlers one weight class heavier than them or less.
The game features several arenas that WWE held events at in 2005 and 2006. There are also arenas based on each WWE television show.
A lot more interactivity in the arenas is also present such as fighting within the crowd. Signs and objects from the crowd can be used to beat down the opponent. One major feature is the inclusion of environmental "hotspots" such as the ring ropes, steel steps and scaffolding which players can interact with. The PlayStation 2 version however has a restriction on crowd fighting and interaction for specific match types.
The graphics have also improved with each superstar consisting of 20,000 polygons for the Xbox 360 compared to the total of 5,000 from the PlayStation 2 version of the previous game. Sweat from the wrestlers has now been included in the Xbox 360 version of the game. The game's audio system has been overhauled and features new sound effects in Dolby 5.1 as well as the inclusion of new crowd chants and grunting from the wrestlers.
Used a dev build - v1.16.6-229-g5580d47d8
Enhanced graphics with emulator PPSSPP.
- recording sw Nvidia Share.
- some games can have graphical issues, lags and other problems...
PPSSPP download:
buildbot.orphis.net/ppsspp/
PC specs:
CPU - AMD Ryzen 9 5900X @ 4.8 Ghz Stock
RAM - G.SKILL 32GB DDR4 3600MHz CL16
GPU - GeForce RTX 2080 SUPER GAMING OC 8G
OS - Windows 10 64bit
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