WWF Wrestlemania: The Arcade Game (Genesis) Yokozuna IC Title Any% (4:18)
An Intercontinental Title any% speedrun in WWF Wrestlemania: The Arcade Game (SEGA Genesis) using Yokozuna. The runs stem from an interest in checking out a buff Yokozuna receives in the home versions, where he is able to use his lift slam to throw opponents outside of the ring. While this alone is an excellent tactic for the World Title mode, it results in a lot of downtime in one-on-one matchups. In knowing that four power kicks (including first attack bonus) plus a throw depletes the opponent's health, I muscled through the 1v1 matchups the best I could. This results in RNG-heavier results for the 1v1 matchups, and isn't as fun as running the other mode. Sum of best totals indicate a sub-4 is actually possible in this mode, but I don't believe I want to pursue that at this point in time. Just like the SNES runs, health is set to 90% to avoid "PERFECT" displays that waste time, and the music is set to off to slightly reduce lag.
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