wwise sdk weapon sound test 2

Channel:
Subscribers:
75
Published on ● Video Link: https://www.youtube.com/watch?v=FmkOGZBDmGE



Duration: 0:44
28 views
0


ok i just realized that when testing soundmod using sdk , you just need to put your soundmod file to
My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\WWiseaudio\Windows

instead of put it in the game's sound folder
D:\SteamLibrary\steamapps\common\killingfloor2\KFGame\BrewedPC\WwiseAudio\Windows

so you dont need to backup original file