wwise sdk weapon sound test 2
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Published on ● Video Link: https://www.youtube.com/watch?v=FmkOGZBDmGE
ok i just realized that when testing soundmod using sdk , you just need to put your soundmod file to
My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\WWiseaudio\Windows
instead of put it in the game's sound folder
D:\SteamLibrary\steamapps\common\killingfloor2\KFGame\BrewedPC\WwiseAudio\Windows
so you dont need to backup original file
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