Wyrm's Gate - AI Perception and Housekeeping [Part 1] | Unreal Engine 4 | Dev Stream

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Development live-stream of Wyrm's Gate: This session focuses on some housekeeping and implementing AI perception to have the enemies chase the player.

Wyrm's Gate is a dungeon-crawler RPG with turn-based combat. It draws inspiration from JRPGs like Persona 5 and Classic RPGs like Baldur's Gate. It's developed in Unreal Engine 4; Modelling is done with Blender; Texturing in Substance Painter/Designer.

My projects: https://icel.itch.io/
Open development: https://open.codecks.io/wyrmsgate
Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/iceldotme
Join our Discord: https://icel.me/discord

-- Resources --
Ryan Laley AI Live Tutorial:    • Live Tutorial - AI in UE4  

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