X-Isle Fly-high (2001 Far Cry Techdemo)
Before Far Cry became Far Cry, Crytek was using their new CryEngine to make an educational game about dinosaurs, called X-Isle. At a later stage they meant to turn it into an action-adventure game with dinosaurs. The final game was Far Cry (2004).
FROM THE README:
X-ISLE: Dinosaurs Island TechDemo
This is a techdemo/educational presentation of X-ISLE: Dinosaur Island.
X-ISLE: Dinosaur Island will be released as a High-Tech edutainment Title.
It features a cutting-edge 3D Engine which is beyond the state of the art.
The CryENGINE features vast landscapes, indoor and outdoor areas at never
achieved framerates and poly-throughput.
More information about CryENGINE: http://www.crytek.de/hp/tce.htm
Geforce 3-only features:
-Texture Shaders using for water-rippling, bump-mapping, sun-reflection
-Environmental Bump-Mapping on Sun-Reflection
-High Polygon vertex-programm skinned T-Rex (25.000 Polygons)
General Cool Feature:
-High Polygonal Vegetation Models
-3D Grass
-Huge and Dense Terrain !
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