Xbox One & Playstation 4 CPU Information From Allegorithmic on Texture Generation | Exclusive

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Halo 5: Guardians
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In this exclusive with Allegorithimic's technical art director, Giles Fleury, he provides insights into their texture generation benchmark results on the Xbox One, Playstation 4 and PC.

The subject of both the Playstation 4 and Xbox One's CPU's has taken a slight backseat compared to chatter regarding their GPU and memory performance. There are likely a few reasons for this, the first is the GPU and memory configurations between the two next generation consoles is a great deal different than their CPU's. The second reason is in comparison to the performance of their graphics processors, data regarding the performance of their respective CPU's has been a little thinner on the ground.

Allegorithmic released a benchmark late last year, showing off the texture... for the rest of the article check out the link:

http://www.redgamingtech.com/xbox-one-playstation-4-cpu-performance-information-allegorithmic-texture-generation/



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