Xbox One DirectX 12 Discussed By Devs - 30% Boost? ICE Team & Naughty Dog + PS4 API Info
http://www.redgamingtech.com/naughty-dog-developers-discuss-xbox-one-directx-12-playstation-4-api-optimization/
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For PC owners, DirectX 12′s release next year will solve a long running issue with PC gaming -- lack of a low level GPU access via the API. Sure, right now we've got AMD's awesome Mantle API, but there are developers who're a little cautious to stray away from the well supported DirectX API. But DX12 will also be heading to the Xbox One, and for owners of Microsoft's console there have been a plethora of questions raised regarding the performance boosts that will be associated with the console.
The lead programmer over at Naughty Dog, Christian Gyrling had less than flattering comments regarding DirectX's current form. "Low-level access to the GPU really makes you understand why using DirectX is slow and why it is really just in your way. Being able to unmap/remap memory pages from its virtual address space while maintaining its contents is absolutely amazingly useful."
http://www.redgamingtech.com/naughty-dog-developers-discuss-xbox-one-directx-12-playstation-4-api-optimization/
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