XCOM 2: Live and Legendary #37 - FIREWORKS FACTORY

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XCOM 2
Game:
XCOM 2 (2016)
Duration: 35:00
24,781 views
995


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GET THE WATER... THEY'RE ABOUT TO COOK OFF! While originally Bradford envisioned these missions as stealthy sabotage affairs for Menace 1 to undertake, the squad quickly proved that the best approach is a superliminal one, involving large amounts of ordnance to half-destroy the facility before the X4 charges are ever set. That's never been truer than today, as noted landmine enthusiast Beagle tests out XCOM's newest explosive advancement - and if anybody knows how to test out landmines against aliens, it's probably Beagle. ADVENT morale has been on the drop, and it's about to drop even lower amongst these facility guards - but then, what does this ADVENT facility actually create? Who cares - with three grenadiers and a new set of ticking timebombs, Menace 1's about to turn it into a FIREWORKS FACTORY.

Ep #36 MY FAITH IS MY SHIELD - https://youtu.be/lNm4zK5kahk
Ep #38 MINED GAMES - https://youtu.be/8ymxOw6VuTg
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An absoloutely huge, inexplicably grateful thanks to Firaxis and 2K for giving me access to the review build of XCOM 2!

Awesome intro/outro splash art all thanks to the all too kind Nagassh, the original and most excellent of fan artists!

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Tags:
XCOM 2
Beaglerush
Firaxis
2K Games (Video Game Developer)
Firaxis Games (Video Game Developer)
XCOM: Enemy Unknown (Award-Winning Work)
Ironman Impossible
Gameplay
Hands on
Resistance
Turn-based Strategy (Video Game Genre)
Turn-based Tactics (Video Game Genre)
Aliens
Action
Guerilla
Invasion
ADVENT
Raid
Stealth
Legendary
Impossible
let's play
lets play
FIREWORKS FACTORY
proximity mines
advent facility
sabotage
blowing shit up
mines
landmines
beep beep beep
sectopod



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