XCOM: Enemy Within - 02 (Impossible ironman)

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Published on ● Video Link: https://www.youtube.com/watch?v=cjjX2BYq6jc



XCOM: Enemy Unknown
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Duration: 3:12:11
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So Shivs are all powerful, the idea is to keep using a full shiv team (if possible) until titan armor/plasma weapons are available, every month new enemies are unlocked so upgrading shiv on foundry is highest priority:
1- Weapon from heavy laser/plasma research
2- Regen from drone wreck autopsy
3- Hover from New fighter craft research
4- More movement/life (i guess i forgot about the life one) from mechtoid autopsy
For some reason i stalled the autopsies research im not sure it affected the game, but missions did felt easier, but maybe it was just the shivs.
laser shivs can always oneshot thinmans so any council missions becomes really easy then.


0:00 Start
1:37 5th Abduction
16:30 Exalt Start
18:35 3rd UFO (fail)
20:05 1st Exalt Extraction (scary)
43:56 6th abduction (1 shiv)
1:04:28 3rd month report
1:05:55 4th UFO (laser shiv!)
1:15:44 4th Council Mission (Bomb)
1:28:17 5th UFO
1:37:29 2nd Terror
1:50:34 2nd Exalt Extraction
2:08:13 7th abduction (1 shiv)
2:27:30 4th month report
2:28:04 3rd Exalt Extraction (repeated mission?)
2:46:11 UFO 3rd Landing

PLAYLIST:

XCOM: Enemy Within (2013) is the expansion of Enemy Unkown, a turn based game developed by Firaxis Games and published by 2K Games, the game is a remake of X-COM: UFO Defense (1994) the theme is alien invasion and XCOM is the organization that fights them. It starts with normal machineguns and rifles, but as humans learns with aliens, they eventually get laser and plasma weapons and use their own technology against them!
The Expansion adds a new gene/mec/medal system that can amplify the power of the soldiers, another enemy is also added which is a human company that sabotages XCOM.







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