XCOM: Enemy Within - Episode 109 (Avenger)
*** P.S. Commentary volume is a little low in this one, a mixup with the render settings, but it's fixed in the next :) ***
8th of December, 2015:
Making use of their swiftly improving psionic powers, Durand and Draig subverted the will of several alien agents, forcing them to scout, or fight for our squad. If only this control could last it would be a perfect for capturing live alien specimens for Vahlen... but I suppose live captures are a rather moot point at this stage of the war.
Although the squad were able to minimise the amount of combat they were expected to engage in, thanks to the alien 'volunteers', it was little surprise that the Sectopod withstood everything we could throw at it, including a Mechtoid. Still, even though it managed to wing Brandi Bear, she, along with some expert manoeuvring from Draig and Evelynn, as well as a perfectly timed disabling shot from Jonny Mar, the team were able to put the machine down (though not without it dishing out a final bit of damage... a last laugh, as it were)
What remained of the ship's crew fell with typical speed to our re-focused squad's attention.
Now, with our soldiers back at base, I can feel all eyes turning towards the Gollop Chamber...
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These are the difficulty and 'Second Wave' options I have enabled:
Classic Ironman
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Damage Roulette
Not Created Equally
Hidden Potential
Training Roulette
Aiming Angles
XCOM: Enemy Unknown and all DLC (Including Enemy Within) are available on Steam - http://ow.ly/uZu7Z
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All in game visual and audio assets are copyright their respective owners. Videos are commentary & transformative in nature, as defined under the 'Fair Use' policy of copyright.
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