Xenoblade Chronicles X running on CEMU 1.26.2
Firstly: YouTube's recompression is garbage! Sheesh! Anyway, ...
The game is running at a pretty consistant 60 fps at 1080p. There are momentary drops to around 50 in higher stress areas, but it's always smooth. Hardware is: an old i7-4790k, 16GB ram and an 8GB RX 6600. Besides usual CEMU settings, there is also the following:
GENERAL SETTINGS -
Graphics/
* Graphics API: Vulkan
* VSync: Match emulated display
* Async shader compile: CHECKED
Audio/
* API: XAudio2
INPUT SETTINGS -
Controller 1/
* Emulated controller: WiiU Pro Controller
* Controller: [Your gamepad] XInput
Controller 2/
* Emulated controller: WiiU Gamepad
* Controller: keyboard
GAME PROFILE -
* General/CPU: Multi-core
GPAPHIC PACK (CHECKED)
Enhancements/
* Anisotropic filtering (Downloaded manually)
* Anti-aliasing: Nvidias FXAA
* Negative texture LOD: LOD-1
Mods/
* Blade/Offline squad tasks and missions: Random
* HUD/Change time from eManual
60FPS
Hide Offline label
Workarounds/
* Brightness: AMD preset
Graphics/
* Resolution: 1920x1080p
* Skell cockpit resolution: High (125%)
* Shadow quality: High (200%)
* Post-processing effects: High (125%)
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