Xenosaga Episode III ~HD Remaster Texture 4K Best Settings | PCSX2 1.7.4303 QT | Vulkan PC Gameplay
Do you remember Weltall-Id from Xenogear ?
i9 13900K ,RTX 4090, 2160P ( 8 X Native )
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Xenosaga TRILOGY HD texture pack by Panda_Venom.Thank you very much!
https://gbatemp.net/threads/xenosaga-trilogy-usa-hd-remaster.612395/
https://github.com/PCSX2/pcsx2/releases
https://wiki.pcsx2.net/Xenosaga_Episode_III:_Also_Sprach_Zarathustra
Vulkan
Internal Resolution= 8 X Native
Blending Accuracy= Maximum
Game properties
CRC Hack Level= None
Fix broken floor shadow following playable character
- Auto Flush
- Disable Safe Features
Fix Ghosting
- Half-Pixel Offset :Special ( Texture ) for Vulkan/OpenGL
- Round Sprite : Half
- Align Sprite
Fix broken graphics on certain surfaces in final dungeon
- Texture Inside RT: Inside Target
Fix one single broken shadow on the ceiling of one of the rooms in the final dungeon
Advanced Settings
- VU1 Clamping Mode:Extra + Preserve Sign
( Don't set VU1 Rounding Mode to positive.Although it can fix the shadow issue,it will cause the game to crash in other places.For example,such as when Ω Id uses of Destruction Wave )
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