Yggdra Union LTC - Battlefield 4

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Published on ● Video Link: https://www.youtube.com/watch?v=puuQSSXaR8Q



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Duration: 15:36
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7 turns. Completing this chapter in this short amount of time required redoing the last couple of chapters using Steal and Revolution (instead of Mind Change) in order to have access to high move cards that could kill things. Thankfully, there was just barely enough time to feed kills to Revolution so that Durant could ORKO Aegina with a crit.

Anyway, back to the actual chapter strategy. High move cards are necessary in order move our entire team forward in order to complete the last segment of the map in a single turn with a union... and in particular, Steal needs to have ~1540 Power in order to take out the last Garrison Captain with 2 crits. In addition, Revolution needs to have roughly 1900 Power at the start of the map in order for Milanor to kill the Fencers on the counter at the start of the map, so we are really tight on benchmarks here...

On the first segment of the chapter, I purposely set things up so that Durant and Milanor just barely win against the boss so that I can feed more Power into Steal.







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Yggdra Union
LTC
Video Games



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