You NEED To Play No Rest For The Wicked in The BREACH Update

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You NEED To Play No Rest For The Wicked in The BREACH Update
No Rest For The Wicked Workshops:    • No Rest For The Wicked Workshops  
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No Rest for the Wicked is an action role-playing video game played from a top-down perspective. At the beginning of the game, the player can create their own player character. Players will collect a variety of weapons in the game, and gear is divided into different rarites. Each weapon also has its own unique movesets, and can be enhanced with runes to further boost its combat capabilities. Gameplay is similar to a Soulslike game. Players can strike an enemy with their weapons, parry, dodge-roll, and block attacks, though all of these actions will consume stamina. The armor worn by the player character will also affect the player's moveset. For instance, players wearing a set of agile armor will be able to perform a fast quickstep, which allows players to evade attacks without consuming a lot of stamina.

Focus will gradually accumulate during combat, allowing players to unleash a special attack once a certain threshold of Focus is reached. If the player character dies, they will respawn at the closest Cerim Whisper point. While the player's health is fully restored, enemies which have already been slained remain dead, while the health of wounded enemies will not regenerate. As players progress in the game, they will gain attribute points, which can be spent on seven different domains (namely health, strength, stamina, dexterity, faith, intelligence and focus) to enhance the player's combat performance. The game also has a "soft class" system, allowing players to experiment with different playstyles freely in the game.

00:00 Introduction
01:51 Class System
02:46 Patch Notes
04:02 Genre Defining
06:28 Cutscenes & Characters
08:02 Breach & Beyond

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#Drybear #NoRestForTheWicked #NRFTW

Music by Epidemic Sound

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