【 Ys Origin 】 Boss 8: Pictimos (Nightmare Mode/Toal)

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Game:
Ys Origin (2006)
Duration: 21:59
1,745 views
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Boss 8: Pictimos the Grim Mantid
Toal/Nightmare Mode
Playlist: https://www.youtube.com/playlist?list=PLfjut10T8wsY04zbKEni5J1BXuhdB1ZCM

Hugo quickly pushes through this Tower's floor, running into Epona on the way. Having left Rado's Annex under Zava's orders, Epona comments not having run into Hugo in awhile while on her search. Toal teases her with appreciation for her concern, and she leaves flustered once more, giving Toal the Mantid Medallion before she does. With it, Toal is able to open the final door like the many floors before, and behind it he finds the most fearsome beast so far.

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A boss that Toal can once again go toe-to-toe with without too much issue. It's actually a very straightforward affair by this point.

Toal's jumping attack is once more a very good tool for attacking when Pictimos fires off its laser bits or when its not doing its AoE attack. With charged Inferno, you can attack it quite liberally since you always have a way out. Its AoE attack is probably the biggest threat to Toal, since it has a disjointed hitbox that may catch you even if you're outside of the visible ring. The sickles that it shoots are pretty telegraphed and Toal has no real issue getting around them (not to mention Godspeed being there).

When it starts spawning minions, Inferno or Thunder Claw will be the best bet in dealing damage to them. Toal can work through Pictimos' HP very quickly, so forcing it to resurrect is very easy to do fast, making the minions spawn with less and less defense. I personally find it easier with Toal to just take them out until he no longer spawns them and then finish Pictimos off once and for all, but his skills in demon form grant him enough range and power to take them out before Pictimos can get a chance to spawn more. Either way, it's a very manageable time compared to scrambles like Khonsclard, so persistence pays off.
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The beast falls in blood and bones, leaving Toal to reach the stairs to the uppermost floors. Before he can continue, Reah appears before him and asks for the Silver Harmonica. Learning of its potential to unleash the full power of their white Wings, Toal decides on keeping it as the memento to Reah it was instead of the tool she plans to use it as.

Reah quickly rebuttals with how Toal's hypocrisy blinded him to her feelings, but he claims he understood as well as he does the futility of his own path. Determined in his actions, he asks Reah for assistance, she and all of the others for help in bringing all of Ys back to its former glory. Toal finally admits his wish to spend his life with Reah, but the two are cut short.

Dalles and Zava appear with Hugo under the influence of demonic power, and in an instant Toal is floored by the Eyes of Fact. Dalles reveals that he never truly trusted Toal and with both the Goddesses and Hugo were now unstoppable. Toal tries to fight back, but even his demonic form is overwhelmed by his brother's unholy strength.

The Darklings leave Toal struggling to his feet, but Father Shion arrives to heal his wounds. Having learned of Toal's plans from Feena, Shion bestows upon Toal a Lila Shell, making him a man of Ys once more. With his people in his corner once more, Toal makes haste towards the top of the Tower and his destiny.

Game: Ys Origin
Release Date: 12/21/2006, 05/31/2012 (Steam)
System: PC (Steam)
Nightmare Mode
Recorded with Dxtory







Tags:
ys
origin
vercsase
falcom
イース
オリジン
イース・オリジン
nightmare
Ys Origin (Video Game)



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