Yuris Revenge Korea vs Iraq on TOE

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Published on ● Video Link: https://www.youtube.com/watch?v=pUI1f4Zy2rU



Duration: 14:35
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2 games of korea vs iraq. With a 1 refinery war miner money collect build order to get a quick second warfactory quickly which delays the need for a second powerplant, which gives a quicker rush. Notice vs korea its hard to tell how much is the right amount of air defense because of the fact that you can ignore a single plane or rocketeer sometimes and keep the rush going which may lead to a win. Also remember that you cannot go 2 warfactories right away when the game starts like on dry heat because although there is gems, there is not oils. You have to have an idea of the best build for each map. You do not have to memorize build orders, but if you play the same map alot it does help alot because you can get a maximum efficiency rhino tank rush. 1 miner from war factory or 2 or 0 (which is a rush) is a big decision to make. More miners makes you able to fund more warfactories earlier but risks you being neutralized or ineffective, which allows the allies to tech up which you do not want if its favorable. When you are vs korea it is more difficult to make a battle lab. So you have to know its best to not even try or you will struggle and lose while you could of kept making warfactories and won with a getting a huge army instead of super weapons. Do not make a battle lab if they have 4 planes and you have little or no air defense!!! IF you do you will lose !!! But so many players still keep trying to make battle lab vs 4 planes korea which is frustrating to watch because theres no chance in hell you will block all the planes unless u are ammoed up with air defense which cost time and money and loses momentum, momentum can't be lost, which is the soviets greatest tactical advantage.







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