Yuzu Early Access 2167 Scott Pilgrim vs. The World: The Game OPENGL AMD fx 8320 GT 730 / 1g ddr5
Scott Pilgrim vs. The World: The Game es un videojuego de lucha y rol en retro multijugador digital de 4 jugadores desarrollado y distribuido por Ubisoft
SETUP:
AMD fx 8320 con OC a 4.4
Tarjeta Madre: Msi 970a G46
cpu cooler: Cooler Master Hyper 212 Evo push and pull
12 GIGAS DE RAM Corsair Vengeance (3 x 4 GB) OC 1866
video: GT 730 / 1gb ddr5 marca pny
Disco duro SSD pny 256gigas principal y
seagate 2 teras secundario
3er disco 500 gigas WD blue
4to disco 4 teras WD purple
5to disco 1 tera WD blue
Sonido: Asus Xonar DX 7.1 PCIe
Windows 10 pro.
grabado usando nvidia shadowplay Software, drivers:
471.96-desktop-win10-win11-64bit-international-dch-whql
juegos en un ssd sata
PERDIDA entre 3-5 fps por grabar con shadowplay
y algunos bajones de fps.
si quieres hacer alguna donacion al canal puedes hacerlo por medio de gift card a mi correo:
pedro_cardenas79@hotmail.com
gracias.
si la descarga va lenta usa Internet Download Manager
Download Yuzu Early Access 2165:
https://github.com/pineappleEA/pineapple-src/releases/download/EA-2165/Windows-Yuzu-EA-2165.7z
Download Yuzu Early Access 2167:
https://github.com/pineappleEA/pineapple-src/releases/download/EA-2167/Windows-Yuzu-EA-2167.7z
Changelog 2167
- PR-7250 NvHost: Fix some regressions and correct signaling on timeout.
This is a series of fixes half fixing regressions and other half suggested by ByLaws from skyline emulation.
- PR-7241 hle/result: Add move assignment operator in ResultVal
- PR-7227 Fix memory leak v2.
1. Fix svc WaitSynchronization objects may not be released correctly.
2. Fix svc StartThread thread leak.
3. Fix dangling kernel objects when exiting.
4. Revert PR-7009 core: Destroy main_process during shutdown
Changelog 2165
- PR-7245 CMakeLists: Document the /GT compile option
- PR-7244 file_sys/ns: Add Brazilian Portuguese to the list of ApplicationLanguage
Should fix pt-BR language support in Mario Party Superstars
update PR-7243 gl_device: Force GLASM on NVIDIA drivers 495-496
- update PR-7007 Build System: Build with JCC Erratum Mitigation
Changelog 2162
- PR-7243 gl_device: Force GLASM on NVIDIA drivers 495-496
GLSL shaders currently do not render correctly on the recent NVIDIA drivers. This adds a check that forces assembly shaders for these drivers since it seems unaffected and adds a warning informing of the decision.
Developers can disable the check by enabling graphics debugging.
- update PR-7223 per_game_ui: Geometry Property Removal and Minor Rewording to the Per Game UI