Zato=1 Frame Trap Pressure Into Airthrow Reset Into SLASH
While it is a risk resetting your opponent for an airthrow after a 5D-6 combo, I wanted to show it has great reward if pulled off correctly. The opening route has several frame traps to catch opponents mashing & Nobiru unsummon into re-pressure is frame tight/out of throw range. Have fun & happy Thanksgiving
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Inputs: 2D, 236HS, 22S, [P], 6, 6, 6P(2), [P], 22S, [S], 236HS, 5P, 5HS(1), 214HS, [S], 6, 6, 2K, 22S, 6, [S], 6P(2), [P], 6, 6, 2K, [P], 6, 6, 623S, [D], 5P, TK Shadow Gallery, 6, 6, 5D, 6, 2HS, 2HS, 6P(2), 9, Airthrow, RC, 4, 4, Shadow Gallery, 6, 6, 5D, 6, 2HS, 2HS, 5P, 236HS, [P], TK Shadow Gallery, [S], 6, 6, [D], 5HS(1), 22S, 8, 8, 6, J.HS, Shadow Gallery, 6, 6, 5D, 6, 2HS, 2HS, 5P....
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