Zelda 2: The Adventure of Link - in Unity3D
[NOTE: The top-down Zelda source will be posted in second version shortly! No, this Zelda 2 project will NOT be uploaded as I will be working on it.]
I decided to remake, or redo, Zelda 2 in Unity3D instead of a top-down Zelda. It just seems more easier from a hobby prospective, since I can do way more work with what I love doing, which is level design.
It's not a 1:1 remake of Zelda 2, because I felt there could be improvements, such as controls, dialog, checkpoints, and other things I feel will improve the game.
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