Zelda Hit Detection - Behind the Code

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Published on ● Video Link: https://www.youtube.com/watch?v=FBk-QkzMeIk



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Duration: 33:24
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Code walk through sword collision detection, sword/wand states, and the wand collision bug.

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Music by Wolf and Raven:
https://www.youtube.com/channel/UC-PRsIpJXWpg3PtjfQLwiVw

Featured Game Genie Codes:
(Take note that I have not tested these with a real cartridge)

Sword Damage Boost: NNOLTIAO
White Sword Damage Boost: NNOLYIAX
Magic Sword Damage Boost:NNOUAIAK

Fast Sword: ZAOEUTPA

Sword Centering Mod (Vertical Sword): YAKUTTTA
Sword Centering Mod (Horizontal Sword): PAVLYTTE

Wand Melee Fix CMP: ZUSLIIAL
Wand Melee Fix BNE: ESSLTIEP

0:00 Intro
1:42 Item Usage Conflict
3:27 Overview and Emulator Helpfulness
6:00 Begin Code Trace
9:40 Sword States and Comparing Values
14:50 Resume Code Walk
19:04 Execution Time?
20:35 Enemy Size and Hitboxes?
24:47 The Wand Melee Bug
28:05 An Abandoned Sword Animation?
29:03 Fix the Wand Melee Bug
31:42 Removing Sword Wind-Up
32:57 Outro

#ZELDA #CODE #PROGRAMMING







Tags:
NES
programming
hit detection
collision detection
pixels
wand bug
sword attack
game genie
bug fix



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