Zelda - Ocarina of Time Part 21: Ganon's Castle
Gameplay: Ganon's Castle is a pretty big step up in difficulty compared to earlier dungeons (counting the normal Spirit Temple hehe). The main, linear, tower part is walled off by a barrier. Link needs to dispel six magical orbs to make it disappear. Each orb is located in a room reminiscent of the Temple elements, each containing their own obstacles. These can be tricky and sometimes frustrating. After removing the barrier, you can enter the keep. The keep is a linear gauntlet of enemies. At the end waits Ganondorf, playing an organ.
Music: The dynamic music in the keep section is nicely done. It's an organ rendition of Ganon's leitmotif. The barrier rooms have a simple ambient track, reminding me of Dodongo's Cavern.
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