Zelda OOT - Arwings in Grass!
I finally found the faulty function call which causes an error with actors (such as collision data missing, or super tiny that it looks invisible), and I removed it. Now I can spawn Arwings without them wanting to spontaneously explode/implode when they come out of grass.
Also, that means everything will work, even spawning enemies, although some might be glitchy (as seen with the Stalchildren) as they will try and spawn an actor too.
There are still some problems trying to spawn a Gold Skulltula token... the token will "slide" through walls, and endlessly slide off into the sunset. I assume that's the creation code from the spawner itself, when the item is "tossed" out of an enemy or grass clump.
Bombs will now spawn without any crashing.
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