Zero Divide 2 [Psx] - Making of
In Zero Divide 2 the eight robotic fighters from Zero Divide (Zero, Tau, Wild 3, IO, Eos, Cygnus, Draco, and Nereid) are back, joined by nurse bot Pixel, the crab-like Cancer, "cyber trooper" Nox, and Eve, a female version of the last game's boss.
What is new is that the graphical "breakability" of the robots' bodies has changed. The characters' shells actually burst apart instead of just revealing the burning, flickering wires inside - as before, this damage makes them more vulnerable to damage if hit again in the same area.
One advance that Zero Divide boasts over its predecessor is the ability to save up to 200 match replays on the PlayStation memory card.
STORY:
In the year 20xx, each nation of the world's information facility was shaken up by the enigma hacker group's alias, [XTAL TOWER] incident. The end result was to destroy the the suspected life program, which had the power to control libraries. As a result, the chaos of information was suppressed to a minimum. From the data gained at the time of destruction of [XTAL], information on the hackers, the ones that are thought to have performed the crime, has been recovered. Using this information, each nation's information facility have conducted an investigation of world-wide scope. They spent a year in chasing the hackers that were running from place to place. In the end, they finally gained specifics on the criminals, and arrested four hackers from various parts of the world.
It looked as if this was the end of everything. However, the principal offender known as [EXE] as he calls himself, started to tell a dreadful truth during the examination. Their true purpose was not network terrorism, rather through the medium obtained by [XTAL TOWER] , to release the program called [EVE]. On the network, there exists an enormous wealth of knowledge and information.
This [EVE] uses that information for "itself", and has the will to think for "itself", making it the ultimate Life Reality Program. To stop the existence of this [EVE], the only way is for them to access the [Aggresive Nature Program]. These programs still are self-evolving somewhere over the network, even after the destruction of [XTAL].
https://psxdatacenter.com/games/P/Z/SCES-01290.html
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