Zombies Ate My Neighbors (SNES 1993) Intro and First Level

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Introduction and first level from Zombies Ate My Neighbors for Super Nintendo in 1993.

The player chooses between two characters, Zeke and Julie, or both in a two-player mode.

They navigate suburban neighborhoods, shopping malls, pyramids, haunted castles and other areas, destroying a variety of horror-movie monsters, including vampires, werewolves, huge demonic babies, spiders, squidmen, evil dolls, aliens, UFOs, giant ants, blobs, giant worms, mummies, chainsaw-wielding maniacs, "pod people" (aggressive alien clones of the players), and the game's namesake, zombies.

In each of the 48 stages, which includes seven optional bonus levels, the players must rescue numerous types of neighbors, including barbecue chefs, teachers, babies, tourists, inspectors, soldiers, dogs and cheerleaders. Once all neighbors on a level have been saved by the players touching them, a door opens that will take the player to the next stage.

All types of neighbors will be killed if an enemy touches them, preventing them from being saved for the remainder of the game or until an "Extra Bonus Victim" is awarded.

On some levels, daytime gradually turns to night. Upon nightfall, tourists transform into werewolves and cannot be saved; the game counts it as if they had been killed.

At least one neighbor must be saved from each level to progress to the next. The game is lost if the players lose all of their lives or if all of the neighbors are killed.

Scoring points earns players neighbors to save and extra lives. Each level has at most ten neighbors, and each neighbor type is worth a different number of points.

https://en.wikipedia.org/wiki/Zombies_Ate_My_Neighbors







Tags:
Zombies Ate My Neighbors
Zombies
Neighbors
Super Nintendo
SNES
1993
90s
Nintendo
Lucasarts
2 player
Two player
Coop
Action
Monsters