Zombiesmashers XNA - broken Postprocessing

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Published on ● Video Link: https://www.youtube.com/watch?v=WoboG8y1TuQ



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Update: I fixed the post processing in XNA 4 with just a few lines of code thanks to the help from youtube member mikolanimator who send me his solution. If I have time I will check in the new revision to github.

I have nearly completed the Zombiesmasher Project. I used the book "Building XNA 2. 0 Games A Practical Guide for Independent Game Development" from James Silva and the Assets that came with the book. The Postprocessing Effects and Particle Engine are kinda messed up - this is due to changes in XNA 4.0. It will take me some time to fix everything







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falc410
zombiesmashers
xna