ZX Spectrum adventure game test (GameMaker: Studio v1.4)
Made using GameMaker Studio, this is a prototype for a ZX Spectrum style flip-screen adventure. (Graphics stolen from Codemasters' Dizzy, but I'll whip up something new outside of prototype). So far it includes:
Accurate ZX Spectrum resolution
Accurate ZX Spectrum colour palette
Working location name
Working health bar
Working coin meter
Other characters to talk to/give items to
Puzzles (such as the unlockable chest)
Things that hurt the player character
What needs adding:
Death
Lives
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