| 301. | (monster train 2) my favorite kind of science... mad science!! | 0 | |
|
| 302. | (synthetik) stuns are so much fun... | 0 | |
|
| 303. | (monster train 2) it is all the same 10 challenges over and over again | 0 | |
|
| 304. | (synthetik) i do not have enough sustain for this nonsense variant | 0 | |
|
| 305. | (synthetik 2) yanderedev is facing stiff competition | 2 | | SYNTHETIK 2
|
| 306. | (synthetik 2) caution! this setup was concocted by a mad scientist, do not try at home | 0 | | SYNTHETIK 2
|
| 307. | (inkbound pre-alpha) beefed up multiplayer scaling | 0 | | Inkbound
|
| 308. | (monster train 2) antigravity | 0 | |
|
| 309. | (synthetik 2) oh yeah, i forgot to mention - the debuff scaling affects effects applied to yourself! | 3 | |
|
| 310. | (synthetik) shamelessly taking advantage of these busted guns and items | 1 | |
|
| 311. | (monster train 2) splitter | 0 | |
|
| 312. | (lethal company) demoted | 0 | |
|
| 313. | (inkbound pre-alpha) showcasing various cosmetics and enjoying the lobby music | 1 | | Inkbound
|
| 314. | (monster train 2) vaping on public transport | 0 | |
|
| 315. | (synthetik 2) high fire rate high explosive guided missiles... oh, and juiced up nitro! | 0 | |
|
| 316. | (synthetik 2) can you even die with this modifier... yes, you can! | 2 | |
|
| 317. | (inkbound pre-alpha) special effects | 0 | |
|
| 318. | (synthetik) phased out | 0 | | Synthetik
|
| 319. | (inkbound pre-alpha) battle mage? | 0 | | Inkbound
|
| 320. | (synthetik 2) "monkey's paw game design" | 5 | |
|
| 321. | (synthetik 2) high explosive armor piercing | 0 | |
|
| 322. | (monster train 2) extra accomodations | 0 | |
|
| 323. | (synthetik) feeding myself delicious plasma | 1 | | Synthetik
|
| 324. | (synthetik 2) mercantilism | 1 | | SYNTHETIK 2
|
| 325. | (inkbound pre-alpha) some of these sidequests are quite optimistic | 0 | | Inkbound
|
| 326. | (synthetik) twice blessed | 2 | | Synthetik
|
| 327. | (synthetik 2) they feed us poison so we buy their "cures" while they ban our medicine | 0 | |
|
| 328. | (monster train 2) i might need to return to this after unlocking some more of the metaprogression... | 0 | |
|
| 329. | (monster train 2) a bloody taxing challenge | 0 | |
|
| 330. | (synthetik 2) i fell off | 3 | | SYNTHETIK 2
|
| 331. | (synthetik) cold fusion and ionizing radiation | 0 | | Synthetik
|
| 332. | (monster train 2) feastables | 0 | |
|
| 333. | (synthetik 2) alpha testing update 19 [vod] | 2 | | SYNTHETIK 2
|
| 334. | (monster train 2) this one is a freebie | 0 | |
|
| 335. | (monster train 2) now the flowers will grow... | 0 | |
|
| 336. | (synthetik) there is no alternate timeline where i get far with this setup | 4 | | Synthetik
|
| 337. | (synthetik 2) co-op is a lot like solo, when i die the run ends | 1 | | SYNTHETIK 2
|
| 338. | (monster train 2) worry not! this challenge looks much nastier than it is | 0 | |
|
| 339. | (monster train 2) clown car | 0 | |
|
| 340. | (synthetik 2) merry engineermas [vod] | 1 | |
|
| 341. | (inkbound pre-alpha) bounce back | 0 | | Inkbound
|
| 342. | (deadlock) gameplay from the playtesting build part 5 | 0 | |
|
| 343. | (abiotic factor) my response to riot shields | 0 | |
|
| 344. | (inkbound pre-alpha) grinding stone | 0 | |
|
| 345. | (synthetik 2) the turret does not count for the divine sacrifice - would have liked to know sooner! | 0 | |
|
| 346. | (inkbound pre-alpha) jack frost | 0 | | Inkbound
|
| 347. | (synthetik 2) ambushed by a fortress | 2 | | SYNTHETIK 2
|
| 348. | (synthetik 2) there is not enough plating in the world to keep this gunner floating | 3 | | SYNTHETIK 2
|
| 349. | (inkbound pre-alpha) avoidant | 0 | | Inkbound
|
| 350. | (against the storm) these are getting quite rough | 0 | |
|
| 351. | (ball x pit) not all classes are created equal | 0 | |
|
| 352. | (monster train 2) big fungus | 0 | |
|
| 353. | (synthetik) vulnerable | 1 | | Synthetik
|
| 354. | (synthetik) overheating this gun is optional - the other option is to get it tribolted! | 0 | | Synthetik
|
| 355. | (inkbound pre-alpha) third time is the charm | 0 | |
|
| 356. | (inkbound pre-alpha) movement guides | 0 | | Inkbound
|
| 357. | (inkbound pre-alpha) 5 hp? more than enough | 0 | | Inkbound
|
| 358. | (lethal company) oh, you have two dads? well this guy has three | 28 | |
|
| 359. | (synthetik 2) aftershocks | 2 | | SYNTHETIK 2
|
| 360. | (inkbound pre-alpha) they should add platinum ranked, i said | 0 | | Inkbound
|
| 361. | (inkbound pre-alpha) revised layout | 0 | | Inkbound
|
| 362. | (synthetik 2) brand loyalty | 1 | | SYNTHETIK 2
|
| 363. | (synthetik 2) guess not - it was a bit too far away! | 0 | |
|
| 364. | (synthetik) oops! i recycled it all... | 0 | |
|
| 365. | (synthetik 2) grappling hook | 4 | | SYNTHETIK 2
|
| 366. | (against the storm) sealing the evil | 0 | | Against the Storm
|
| 367. | (monster train 2) too slow | 0 | |
|
| 368. | (monster train 2) sloppy play | 1 | |
|
| 369. | (synthetik 2) going to need a strong back for this one...!! | 0 | |
|
| 370. | (synthetik) i thought the modular amd was going to be choice, but then i found this... | 0 | |
|
| 371. | (peak) inventory management | 0 | |
|
| 372. | (inkbound pre-alpha) a lot of new vestiges | 0 | | Inkbound
|
| 373. | (inkbound pre-alpha) speeding through it | 0 | | Inkbound
|
| 374. | (monster train 2) not bad | 0 | |
|
| 375. | (monster train 2) had to stop and think about this one | 0 | |
|
| 376. | (synthetik 2) after all these years they still have not figured out how to get volume mixing right | 0 | | SYNTHETIK 2
|
| 377. | (synthetik) et tu, jimmy? [220% hyper adrenaline] | 1 | | Synthetik
|
| 378. | (monster train 2) a new patch, and a new boss... among other things! | 0 | |
|
| 379. | (synthetik 2) try not to stand too close to exploding barrels - they explode | 2 | | SYNTHETIK 2
|
| 380. | (synthetik 2) an early game gun that only gets good in the late game | 1 | | SYNTHETIK 2
|
| 381. | (monster train 2) boy am i making a mess out of this challenge... | 0 | |
|
| 382. | (synthetik) the sharpest tools in the shed | 2 | | Synthetik
|
| 383. | (synthetik) it was going to be great... | 1 | | Synthetik
|
| 384. | (monster train 2) terminal | 0 | |
|
| 385. | (inkbound pre-alpha) time attack runs | 0 | | Inkbound
|
| 386. | (monster train 2) smells like squid | 0 | |
|
| 387. | (monster train 2) soul of spring | 0 | |
|
| 388. | (monster train 2) i should have focused more on spells | 0 | |
|
| 389. | (inkbound pre-alpha) first look at clairvoyant | 0 | | Inkbound
|
| 390. | (synthetik 2) trip- er... quadruple the barrels, quadruple the fun! | 2 | | SYNTHETIK 2
|
| 391. | (monster train 2) note to self: avoid the heaven's seal challenge | 0 | |
|
| 392. | (synthetik 2) some more heavy gunner reverence fun | 3 | | SYNTHETIK 2
|
| 393. | (monster train 2) painful modifiers today, but no matter! | 0 | |
|
| 394. | (inkbound pre-alpha) unprompted prompts | 0 | | Inkbound
|
| 395. | (inkbound pre-alpha) swimming in potions | 0 | | Inkbound
|
| 396. | (synthetik 2) a gun that has too many issues for you to fix them all... two guns like that, actually | 0 | | SYNTHETIK 2
|
| 397. | (peak) how much easier is tenderfoot? a fair bit! | 0 | |
|
| 398. | (synthetik 2) heavy gunner now easily bricks his own guns by picking up any fire rate reduction | 2 | | SYNTHETIK 2
|
| 399. | (inkbound pre-alpha) performance testing | 0 | |
|
| 400. | (synthetik 2) make it rain | 1 | | SYNTHETIK 2
|