Arnaud Spiwack

Arnaud Spiwack

Views:
1,426
Subscribers:
29
Videos:
78
Duration:
8:03:35:35

Arnaud Spiwack is a YouTube channel which has 29 subscribers, with his content totaling approximately 1.43 thousand views views across 78 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UC1J0yq5gCrL6hAODvn67nYg





Top 100 Videos With The Longest Duration by Arnaud Spiwack


Video TitleDurationCategoryGame
1.Steamworld Quest | ~97%, I guess?5:30:21SteamWorld Quest
2.PCPCP #14 | Let's play Discworld Noir (part 4, final)5:15:40Let's PlayDiscworld Noir
3.Octopath Traveler: Glitched Galdera in 5:09:415:10:59Octopath Traveler
4.Octopath Traveler II | Any% (Alrond) in 4:37:064:39:20Octopath Traveler II
5.Experimenting a proof-assistant design based on refinement types: adding interactivity | FP | Haskel4:28:40
6.PCPCP #2 | Let's play Disworld (part 2)4:27:41Let's PlayDiscworld
7.PCPCP #4 | Let's play Day of the Tentacle (full game)4:23:54Let's PlayDay of the Tentacle
8.Experimenting a proof-assistant design based on refinement types: basic proofs | FP | Haskell4:19:19
9.PCPCP #1 | Let's play Disworld (part 1)4:15:53Let's PlayDiscworld
10.PCPCP #8 | Let's play Grim Fandango (part 1)4:06:19Let's PlayGrim Fandango Remastered
11.Experimenting a proof-assistant design based on refinement types: shadowing & type-checking tactics4:06:08
12.PCPCP #12 | Let's play Discworld Noir (part 2)4:01:31Let's PlayDiscworld Noir
13.Experimenting a proof-assistant design based on refinement types: tackling implication with focusing3:58:47
14.Final Fantasy VI: Worlds Collide | This was a disaster of a seed, I thought it was fun though3:57:41Final Fantasy VI
15.Let's Play SteamWorld Quest 100% with Armilly (part 1)3:57:23Let's PlaySteamWorld Quest
16.PCPCP #11 | Let's play Discworld Noir (part 1)3:55:09Let's PlayDiscworld Noir
17.Proof assistant detour: let's write a supercompiler (part 3) | FP | Haskell3:50:28
18.PCPCP #3 | Let's play Disworld (part 3, final)3:49:36Let's PlayDiscworld
19.Proof assistant detour: let's write a supercompiler (part 2)3:40:31
20.PCPCP #6 | Let's play Discworld II: Missing Presumed…!? (part 2)3:38:26Let's Play
21.How does compression work? (Livecoding in Haskell)3:35:18
22.Let's play: Epistory, an RPG where you fight by typing words3:35:09Let's PlayEpistory
23.Let's Play: Octopath Traveler II, the speedrun route (any%) | Part 23:33:16Let's PlayOctopath Traveler II
24.Experimenting a proof-assistant design based on refinement types: a lispy syntax for tactics3:24:44
25.Let's Play: Octopath Traveler II, the speedrun route (any%) | Part 13:24:32Let's PlayOctopath Traveler II
26.PCPCP #13 | Let's play Discworld Noir (part 3)3:24:00Let's PlayDiscworld Noir
27.Let's Play SteamWorld Quest 100% (well kinda) with Armilly (part 2)3:22:21Let's PlaySteamWorld Quest
28.Experimenting a proof-assistant design based on refinement types: let's prove stuff3:21:26
29.PCPCP #9 | Let's play Grim Fandango (part 2)3:16:52Let's PlayGrim Fandango Remastered
30.Final Fantasy VI: Worlds Collide | playing around with music and colours, learnt ancient castle3:15:20Final Fantasy VI
31.Proof assistant detour: let's write a supercompiler3:12:36
32.SteamWorld Quest | any% in 3:083:11:09SteamWorld Quest
33.Experimenting a proof-assistant: let's play with lsp and and repay some technical debt |FP | Haskell3:11:08
34.Experimenting a proof-assistant design based on refinement types: let's try to do quotient types3:10:06
35.Experimenting a proof-assistant design based on refinement types | FP | Haskell3:04:13
36.Randomizer engine | Generalising to datalog: Relational Algebra to SAT | FP | Ocaml3:03:31
37.Experimenting a proof-assistant design based on refinement types: more proofs & tactics | FP | Haske3:02:04
38.PCPCP #5 | Let's play Discworld II: Missing Presumed…!? (part 1)2:58:42Let's Play
39.Experimenting a proof-assistant design based on refinement types: refactoring the syntax2:58:04
40.Octopath Traveler II | Galdera speedrun in 2:54:372:57:23Octopath Traveler II
41.Randomizer engine | Generalising to datalog: handling recursion | FP | Ocaml2:54:34
42.Experimenting a proof-assistant design based on refinement types: refactoring session2:53:04
43.Experimenting a proof-assistant design based on refinement types: where I get side-tracked a little2:49:04
44.Returning to the randomizer engine | Generalising to datalog | FP | Ocaml2:45:38
45.Ori and the Will of the Wisp: randomizer | I'm the keymaster are you the gatekeeper?2:42:36Ori and the Will of the Wisps
46.Ori and the Will of the Wisp: randomizer | Is it a plane? No it's Skill Velocity x5 Launch2:38:25Ori and the Will of the Wisps
47.Octopath traveler: all males in 2:32:412:34:16Octopath Traveler
48.Final Fantasy VI: Worlds Collide | Standard Ultros Flags2:31:28Final Fantasy VI
49.Ori and the will of the wisps | Main Quest Order in 2:16:562:18:31Ori and the Will of the Wisps
50.Experimenting a proof-assistant design […]: propositions as terms, for real this time2:14:11
51.Ori and the will of the wisps | Main Quest Order in 1:50:571:56:07Ori and the Will of the Wisps
52.Octopath Traveler: All jobs in 1:52:571:54:39Octopath Traveler
53.PCPCP #7 | Let's play Discworld II: Missing Presumed…!? (part 3, final)1:53:32Let's Play
54.Ori and the Will of the Wisps | Main Quest Order in 1:481:51:52Ori and the Will of the Wisps
55.Arnaud Spiwack's PhD defence1:46:33
56.PCPCP #10 | Let's play Grim Fandango (part 3, Final)1:39:18Let's PlayGrim Fandango Remastered
57.Octopath Traveler II | Ochette Single Story in 1:02:441:14:10Octopath Traveler II
58.Steamworld dig any% unspeedrun1:09:22SteamWorld Dig
59.Octopath traveler: Cyrus single story in 57:4959:52Octopath Traveler
60.Octopath traveler: Cyrus single story in 53:2457:22Octopath Traveler
61.Octopath Traveler | Alfyn Glitched in 54:5356:55Octopath Traveler
62.Octopath Traveler II | Ochette's Story (Switch) in 56:1756:45Octopath Traveler II
63.Octopath traveler | Alfyn glitched single story in 54:2755:58Octopath Traveler
64.Where I attempt to fix a Keyboard.io Model 01 on stream21:45
65.Octopath traveler | Glitched Golden Axe in 2:513:58Octopath Traveler
66.Let's play Guild of Dunegoneering Ultimate Edition (part 3)0:00
67.Let's play Guild of Dunegoneering Ultimate Edition (part 2)0:00
68.Final Fantasy VI: Worlds Collide | What you don't write down comes back to haunt you0:00Final Fantasy VI
69.Let's play Guild of Dunegoneering Ultimate Edition (part 3)0:00
70.Final Fantasy VI: Worlds Collide | Seed of the week: Vector0:00Final Fantasy VI
71.Final Fantasy VI: Worlds Collide | Standard Ultros Flags | Look at these dapper teachers!0:00Final Fantasy VI
72.Final Fantasy VI: Worlds Collide | Standard Ultros League | How fortune turns0:00Final Fantasy VI
73.Final Fantasy VI: Worlds Collide | Seed of the week: Mog's Lance0:00Final Fantasy VI
74.Final Fantasy VI: Worlds Collide | Seed of the Week | Fixed level seed… it feels quite different0:00Final Fantasy VI
75.Final Fantasy VI: Worlds Collide | Standard Ultros | HOW MANY offerings‽‽0:00Final Fantasy VI
76.Let's play Guild of Dunegoneering Ultimate Edition (part 1)0:00
77.Final Fantasy VI: Worlds Collide | Seed of the Week | Low level seed with tools0:00Final Fantasy VI
78.Final Fantasy VI: Worlds Collide | Seed of the week | How MANY paladin shields‽0:00Final Fantasy VI