Oxygen Not Included FR

Oxygen Not Included FR

Views:
2,922,499
Subscribers:
10,000
Videos:
1,362
Duration:
126:11:16:54
France
France

Oxygen Not Included FR is a French YouTube channel which has around 10 thousand subscribers, publishing over 1.36 thousand videos which altogether total over 2.92 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCo5IAOpEy0OWpB4TWzTfN4g





Top 300 Most Controversial Oxygen Not Included Videos by Oxygen Not Included FR


Video TitleRatingCategoryGame
201.(Space Industry) Recherches Interstellaires : combien de disquettes faut-il?9Oxygen Not Included
202.[Guide Débutants] Bien choisir ses Duplicants (Occupational Upgrade)9GuideOxygen Not Included
203.(Cosmic Upgrade) Replay : cycle 135 à 20010Oxygen Not Included
204.(Ranching Upgrade II) Ecosystème : Pacu10Oxygen Not Included
205.(Ranching Upgrade II) On fait le bilan du patch après 100h de test10Oxygen Not Included
206.Présentation du nouveau patch Tubular Upgrade10Oxygen Not Included
207.Let's Play ONI #4 (Cycle 120-180) : Exosuit et début d'automatisation10Oxygen Not Included
208.(Mode Survie) Let's Play Live : cycle 230 à 275 - base limitée à 8 Duplicants10Let's PlayOxygen Not Included
209.(Expressive Upgrade) Let's Play : cycle 335 à 41010Oxygen Not Included
210.(Expressive Upgrade) Patch 279674 : modification du système de moral10Oxygen Not Included
211.(Cosmic Upgrade) Premier ressenti sur le patch10Oxygen Not Included
212.[Ranching Upgrade II] Stream spécial : début de partie en live10Oxygen Not Included
213.Let's Play Live - Cycle 885 à 930 : pétrole en gaz naturel + Slicksters10Oxygen Not Included
214.Oxygen Not Included : le jeu vaut-il le coup? (+400h de jeu)10Oxygen Not Included
215.(Expressive Upgrade) Deux nouvelles recettes en version Preview10PreviewOxygen Not Included
216.[Tubular Upgrade] Let's Play Cycle 60 à 130 : stérilisation de l'eau et système de refroidissement10Oxygen Not Included
217.(Expressive Upgrade) Let's Play cycle 545 à 61010Oxygen Not Included
218.[Ranching Upgrade II] Cycle de vie & reproduction : Pacu11Oxygen Not Included
219.(Rocketry Upgrade) Raffinage de l'acier et eau polluée = danger !11Oxygen Not Included
220.Let's Play Live - on teste le nouveau montage d'électrolyseur : OPOM (Over-Powered Oxygen Module)11Oxygen Not Included
221.(Guide) Reprendre le jeu après une longue absence : rétrospective 2017/201811GuideOxygen Not Included
222.[Ranching Upgrade] Point d'étape de ma base (Cycle 600+)11Oxygen Not Included
223.(Ranching Upgrade II) Ecosystème : Puft / champignons / distillateur11Oxygen Not Included
224.[Patch Automation] Automatiser son éclairage11Oxygen Not Included
225.(Ranching Upgrade II) Let's Play : cycle 300 à 40011Oxygen Not Included
226.(Expressive Upgrade) Let's Play : en route pour le cycle 40011Oxygen Not Included
227.Oxygen Not Included : une piscine de Magma ça vous tente? (Cycle 400)11Oxygen Not Included
228.[Occupationnal Upgrade] Automatiser la production d'algues (création et transport)11Oxygen Not Included
229.(Expressive Upgrade) Patch 279889 : amélioration des l'interface des jobs11Oxygen Not Included
230.(Expressive Upgrade) Let's Play cycle 200 à 270 partie#211Oxygen Not Included
231.(Expressive Upgrade) Let's Play : refroidissement d'eau et puits de pétrole (cycle 650+)11Oxygen Not Included
232.(Expressive Upgrade) Présentation des nouvelles recettes11Oxygen Not Included
233.(Expressive Upgrade) Let's Play cycle 200 à 270 partie #111Oxygen Not Included
234.[Ranching Upgrade II] Modification de l'Abyssalite : la fin de l'ultra isolation?11Oxygen Not Included
235.[Guide Débutants] Bien choisir ses Duplicants11GuideOxygen Not Included
236.[Occupational Upgrade] Mes conseils pour survivre (point d'étape Cycle 150)11Oxygen Not Included
237.(Expressive Upgrade) Let's Play : 430 à 47011Oxygen Not Included
238.(Expressive Upgrade) Let's Play cycle 660 à 73011Oxygen Not Included
239.Let's Play Live - Cycle 930 à 960 : pétrole en gaz naturel + élevage Gluants (Slicksters)12Oxygen Not Included
240.(Expressive Upgrade) Patch 278720 : quelques petites nouveautés12Oxygen Not Included
241.(Expressive Upgrade) Let's Play cycle 1065 à 113012Oxygen Not Included
242.(Expressive Upgrade) Let's Play cycle 1305 à 137012Oxygen Not Included
243.(Cosmic Upgrade) Point d'étape : cycle 63012Oxygen Not Included
244.(Cosmic Upgrade) Nouvelle base : cycle 100 à 15512Oxygen Not Included
245.(Expressive Upgrade) Let's Play cycle 45 à 140 #112Oxygen Not Included
246.(Rocketry Upgrade) Let's cycle 115 à 185 - objectif surface cycle 30012Oxygen Not Included
247.[Occupational Upgrade] Nouveau patch : session découverte12Oxygen Not Included
248.(Space Industry) Let's Play cycle 520 à 570 : liquéfaction de l'oxygène + incursion à la surface12Oxygen Not Included
249.[Tubular Upgrade] Distributeur de Coal (Charbon) automatisé12Oxygen Not Included
250.Let's Play Live - on teste le nouveau montage d'électrolyseur : OPOM (Over-Powered Oxygen Module)12Oxygen Not Included
251.(Space Industry) Cycle 435 à 475 : ajustement de la turbine et élevage de poissons automatisé12Oxygen Not Included
252.[Tubular Upgrade] Point d'étape : cycle 1000+12Oxygen Not Included
253.Let's Play ONI #2 (Cycle 30-65) : les bases du jeu et quelques astuces12Let's PlayOxygen Not Included
254.(Mode Survie) Let's Play Live : cycle 275 à 330 - base limitée à 8 Duplicants12Let's PlayOxygen Not Included
255.Let's Play Live "Base Récréative" : améliorations de la base avec les nouvelles automatisations12Let's PlayOxygen Not Included
256.[Ranching Upgrade] Réflexion autour de l'eau12Oxygen Not Included
257.(QoL Mk2) Let's Play cycle 600 à 645 : setup de raffinage de pétrole et de plantes velues v112Oxygen Not Included
258.[Ranching Upgrade II] Point d'étape Cycle 20012Oxygen Not Included
259.(Outils) Simulateur de fusées : ratio distance / carburant13Oxygen Not Included
260.[Occupational Upgrade] Let's Play : cycle 1 à 5013Let's PlayOxygen Not Included
261.(Modèles) Automatiser l'AETN et les plantes de glace13Oxygen Not Included
262.(Rocketry Upgrade) Mission spaciale : ramener des Gassy Moo13Oxygen Not Included
263.(Cosmic Upgrade) Nouveaux contenus et modification de la surface13Oxygen Not Included
264.[Occupational Upgrade] On repart sur de bonnes bases13Oxygen Not Included
265.[Occupational Upgrade] Point d'étape : cycle 80013Oxygen Not Included
266.Let's Play Live "Base Récréative" : amélioration de la base - Cycle 1970 à 198513Let's PlayOxygen Not Included
267.[Patch Automation] Découverte des nouveautés #113Oxygen Not Included
268.[Ranching Upgrade II] Cycle de vie & reproduction : Pufts13Oxygen Not Included
269.[Ranching Upgrade II] Alterner entre deux générateurs électriques13Oxygen Not Included
270.(Rocketry Upgrade) Let's Play : cycle 2120+ : on continue l'aventure !14Oxygen Not Included
271.[Occupational Upgrade] Point d'étape : cycle 300+14Oxygen Not Included
272.(Space Industry) Cycle 475 à 520 : démarrage de la turbine et ajustements des poissons14Oxygen Not Included
273.(Space Industry) Nouvelle méta du jeu : on fait le point (semaine 1)14Oxygen Not Included
274.(Space Industry) Nouveau patch : stream découverte de la version Preview !14PreviewOxygen Not Included
275.(Thermorégulation) A quoi servent les matières thermoréactives (thermally reactive)?14Oxygen Not Included
276.(Expressive Upgrade) Patch 279007 : nouvelles architectures et discothèque14Oxygen Not Included
277.[Occupational Upgrade] Apprenez de mes erreurs14Oxygen Not Included
278.(Expressive Upgrade) Let's Play cycle 270 à 33514Oxygen Not Included
279.Let's Play Live "Base Récréative" : cuiseur à pétrole - Cycle 1985 à 203014Let's PlayOxygen Not Included
280.(Cosmic Upgrade) Point d'étape cycle 21514Oxygen Not Included
281.[Tuto] Protéger son réseau électrique avec le disjoncteur14Oxygen Not Included
282.Speedfun : concevoir une fusée au cycle 100 (ép. 3)14Oxygen Not Included
283.(Expressive Upgrade) Let's Play cycle 915 à 101514Oxygen Not Included
284.(Expressive Upgrade) Let's Play : en route pour le cycle 500+14Oxygen Not Included
285.Let's Play Live - Cycle 390 à 440 - raffiner le pétrole avec un volcan #214Oxygen Not Included
286.(Ranching Upgrade II) Let's play #3 : cycle 150 à 235 (Steam Turbine)14Oxygen Not Included
287.(Expressive Upgrade) Regroupement de mes Let's Play 1500 à 200014Let's PlayOxygen Not Included
288.Automatisation avancée : distributeur de Slime infini (Patch Automation)14Oxygen Not Included
289.Expérience en live : élevage de Pufts avec des bouteilles d'eau polluée15Oxygen Not Included
290.(Expressive Upgrade) Let's Play Cycle 1130+ : plus rien ne nous arrête15Oxygen Not Included
291.(Expressive Upgrade) Let's Play : en route pour le cycle 30015Oxygen Not Included
292.(Expressive Upgrade) Let's Play cycle 875 à 91515Oxygen Not Included
293.Parlons des fusées : de 10 000Km à 30 000Km - Comment faire?15Oxygen Not Included
294.Let's Play Live "Base automatisée" v2 - épisode 1115Let's PlayOxygen Not Included
295.Let's Play Live - Cycle 440 à 470 - lucioles et fleurs velues (Bristle Blossom)15Oxygen Not Included
296.(Ranching Upgrade II) Memory Toggle : comment l'utiliser?15Oxygen Not Included
297.(Expressive Upgrade) Patch 278467 : implantation du planning !15Oxygen Not Included
298.(Cosmic Upgrade) Point d'étape : cycle 45015Oxygen Not Included
299.[Patch Automation] Système d'automatisation : découverte et présentation15Oxygen Not Included
300.(QoL Upgrade)Cycle 1900 à 1950 : fusée à hydrogène liquide - silo et décollage15Oxygen Not Included