| 1. | Game Trailer 2 (Work in progress) | 9 | |
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| 2. | I Reworked The Entire Visual Style Of My FPS Game | COD MW style indie game from India | 58 | |
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| 3. | Devlog: Breaking Through the Programmer Art Ceiling (Lighting & Pipeline Upgrades) | 69 | |
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| 4. | Devlog: Breaking Through the Programmer Art Ceiling (Lighting & Pipeline Upgrades) | 52 | |
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| 5. | Visual Upgrade ( in progress ) | Operation All clear | Indian Indie Game #gamedev | 125 | |
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| 6. | Visual Upgrade ( in progress ) | Operation All clear | Indian Indie Game | 123 | |
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| 7. | Operation All Clear Gameplay Trailer | inspired by 26/11 attacks | Indian Game Dev | 136 | |
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| 8. | Operation All Clear | Indian Tactical FPS | Indian Indie game dev | 58 | |
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| 9. | Tried to make my AI smarter… and it somehow became dumber 😂 #gamedev | 186 | |
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| 10. | Improving Enemy AI in Our 26/11 Tactical FPS – Smart Cover & Aggressive Charging | 1,508 | |
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| 11. | Improving Enemy AI in Our 26/11 Tactical FPS – Smart Cover & Aggressive Charging | 15 | |
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| 12. | 26/11 Inspired FPS | Operation All Clear | Mission briefing | Indian FPS Game | Indie COD MW | 170 | |
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| 13. | 26/11 Inspired FPS | Operation All Clear | Mission briefing | Indian FPS Game | Indie COD MW | 91 | |
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| 14. | Our 26/11 Inspired FPS Gameplay Update | Indie COD MW || #Mumbai2611 #LetIgnite #MilitaryShooter | 17 | |
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| 15. | Working towards Demo Release | #gamedev #indianfps | 41 | |
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| 16. | Live Coding | 6 | |
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| 17. | Live Coding | 0 | |
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| 18. | Live Coding | 0 | |
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| 19. | We Made a COD MW-Style Intro Mission | Indie COD | Indian Game dev | 75 | |
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| 20. | We Made a COD MW-Style Intro Mission | #FPSGame #IndieDevlog #CODInspired #shorts | 94 | |
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| 21. | Unity Level Design - Take 2 | 615 | |
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| 22. | Programmer does Level Design | Level Design | Indian Indie game | Indie COD | 25 | |
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| 23. | Level Designing for the first time - Take 1 | Indie Game Dev #gamedevelopment #gaming #leveldesign | 53 | |
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| 24. | Updated Gameplay | Indie COD MW | Indie Game Dev #indiedev #gaming | 2,189 | |
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| 25. | Trying to Recreate the Golden Era of COD MW - New Gameplay Update | A long way to go | Indie game | 231 | |
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| 26. | Realism or Smooth Gameplay? I Can’t Decide! | 224 | |
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| 27. | Episode 2 | From ₹50,000 to a Game Studio – Our Real Story | Managing an indie company | 23 | |
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| 28. | Live coding | 23 | |
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| 29. | Lets Ignite Live Stream | 0 | |
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| 30. | Episode 2 | From ₹50,000 to a Game Studio – Our Real Story | Managing an indie company | 195 | |
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| 31. | Episode 2 | From ₹50,000 to a Game Studio – Our Real Story | Managing an indie company | 128 | |
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| 32. | Bullet Follow System in Unity FPS – Easy Step-by-Step Guide | Indian FPS game | Indie Game Dev | 103 | |
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| 33. | This Made My FPS Game 10x Better 🔥 (FPS Devlog) #gamedevblog#gamedev #fpsgame #indiedev #unity3d | 1,697 | |
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| 34. | Bullet Follow | Work in progress | Indian FPS game | 510 | |
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| 35. | Episode 1 | Managing an indie company | Indian Game Dev | 45 | |
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| 36. | Indian fps game 🎮 Bullet follow. #gaming #gamedev | 432 | |
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| 37. | Managing an Indie Company | Indian Game Dev | 79 | |
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| 38. | Indian Game dev. Day 1. FPS game. | 228 | |
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| 39. | Gameplay update [ Dec 21] | Indie VR Game Dev | 59 | |
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| 40. | Dev Log 2: Visual and Feel-Good Updates! | 106 | |
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| 41. | Startup Karnataka | Startups in Hubli | 149 | |
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| 42. | Git Hub with UNITY Setup | Unity version control 2024 | Team meeting | 74 | |
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| 43. | INDUS Review by Indian Game Developer | 234 | |
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| 44. | Gameplay update [ Sept 14 ] | Indie VR Game Dev | 95 | |
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| 45. | Indie VR Game development | Update [Aug 22] | 93 | |
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| 46. | Indie VR Game development | Update [July 22] | 124 | |
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| 47. | Indie VR Game development | Devlog 1 | 187 | |
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| 48. | Starfield Walkthrough | The Unity | 25 | Walkthrough |
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| 49. | Starfield Walkthrough | Find the artifact on PIAZZI VII A | 377 | Walkthrough | Starfield
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| 50. | Starfield Walkthrough | Rescue Barrett | 28 | Walkthrough | Starfield
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| 51. | Starfield Walkthrough | War Relics | 10 | Walkthrough | Starfield
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| 52. | Starfield Walkthrough | Hostile Intelligence | Part 2 | 8 | Walkthrough | Starfield
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| 53. | Starfield Walkthrough | Hostile Intelligence | Part 1 | 26 | Walkthrough | Starfield
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| 54. | Starfield Hack | Hidden Supply | Unlimited Ammo | 19 | |
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| 55. | Startfield Outpost tips | Unlimited storage hack | 8 | |
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| 56. | Starfield walkthrough | Completing Red Mile Challenge | 49 | Walkthrough |
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| 57. | Starfield Walkthrough | Percival | Tracking Alien | Terrormorph | Part 5 | 23 | Walkthrough |
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| 58. | Kill the Spacer Leader | Tracking Alien | Terrormorph | Part 3 | Starfield Walkthrough | 15 | Walkthrough | Starfield
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| 59. | Starfield Walkthrough | Delivering Devils | Tracking Alien | Terrormorph | Part 2 | 4 | Walkthrough | Starfield
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| 60. | Starfield Walkthrough | Tracking Alien | Terrormorph | Part 1 | 14 | Walkthrough | Starfield
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| 61. | Starfield | RTX 3070 X i9 10900k | Benchmark | 161 | | Starfield
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| 62. | Game breaking bugs | Starfield | The old neighborhood Examine the satellite | NOVA galactic staryard | 334 | |
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| 63. | Starfield Game breaking bug | The old neighborhood | Examine the satellite | 610 | | Starfield
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| 64. | A Simple VR Inventory System | 246 | |
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| 65. | UNITY VR setup / VR project setup in unity 2021 | 451 | |
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| 66. | UNITY AND BITBUCKET | VERSION CONTROL | GIT REPOSITORY | CLONING, PUSH AND PULL OPERATIONS | 629 | |
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| 67. | Albion online| beginners guide to farming in black zone | 92 | | Albion Online
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| 68. | Middle earth Shadow of Mordor | RTX 3070 X i9 10900k | 39 | | Middle-earth: Shadow of Mordor
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| 69. | Halo The Master Chief Collection Bench marking | RTX 3070 X i9 10900k | 21 | | Halo: Combat Evolved Anniversary
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| 70. | Total war ROME 2 | Outnumbered | Rome 2 campaign | 104 | | Total War: Rome II
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| 71. | Future of Virtual Reality and Gaming in India | GIT 2021 | 25 | |
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| 72. | GeForce RTX 3070 Benchmark for GenShin impact Gameplay | Ultra Setting | i9 10900K | 32GB RAM | 106 | | Genshin Impact
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| 73. | Oculus Quest 2 unboxing (HINDI) | Best VR Device in India | 64 | |
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| 74. | Oculus quest 2 unboxing | Best VR Device in India | 44 | |
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| 75. | GeForce RTX 3070 Benchmark for Horizon Zero Dawn | Ultra Setting | i9 10900K | 32GB RAM | 109 | | Horizon Zero Dawn
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| 76. | GeForce RTX 3070 Benchmark for Far Cry New Dawn Gameplay | Ultra Setting | i9 10900K | 32GB RAM | 81 | | Far Cry New Dawn
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| 77. | GeForce RTX 3070 Benchmark for Assassin's Creed Origins | Ultra Setting | i9 10900K | 32GB RAM | 105 | | Assassin's Creed Origins
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| 78. | GeForce RTX 3070 Benchmark for Titanfall 2 | Ultra Setting | i9 10900K | 32GB RAM | 479 | | Titanfall 2
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| 79. | Geforce RTX 3070 Benchmark for Far Cry 5 | Ultra setting | i9 10900K | 32GB RAM | 373 | | Far Cry 5
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| 80. | RTX 3070 PC BUILD! | RTX 3070 + i9 10900k🔥🔥 | | 6,147 | |
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| 81. | RTX 30 Series Explained | SHOULD You BUY The New RTX 30 Series Cards? | Is It Necessary For Gamers? | 34 | |
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| 82. | 5 Games To Watchout!!! | 34 | |
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| 83. | Indie Game Dev Log 2 | Space Battle | Unity Game Engine | 18 | |
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| 84. | UNITY Tutorial On Enemy AI To Detect Player | Sensing Player Presence | Unity AI | 151 | Tutorial |
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| 85. | Unity simple camera controller | 132 | |
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| 86. | Dev Log 1 | 36 | Vlog |
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| 87. | Dev Log Series Intro | 38 | Vlog |
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| 88. | Learn Unity Asset Bundle Part 1 | 647 | |
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| 89. | Learn Unity Asset Bundle Part 2 | 214 | |
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| 90. | New Dialoge System | 286 | Vlog |
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| 91. | NPC Dialog system for RPG games | 22 | Vlog |
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| 92. | Crowd Sim with panic mode. | 1,677 | | Panic Mode
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| 93. | PUN : Photon Unity Network - Programming part 5 | 2,592 | |
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| 94. | PUN : Photon Unity Network - Programming part 3 | 1,815 | |
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| 95. | PUN : Photon Unity Network - Programming part 2 | 1,688 | |
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| 96. | PUN : Photon Unity Network - Programming part 1 | 3,042 | |
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| 97. | PUN : Photon Unity Network - Photon and UI setup - part 2 | 2,434 | |
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| 98. | PUN : Photon Unity Network - Photon and UI setup - part 1 | 4,423 | |
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| 99. | PUN : Photon Unity Network - Photon Chat Intro | 9,158 | |
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| 100. | Lets Play Pantheon : League of Legends LOL | 24 | Let's Play | League of Legends
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