| 1. | Episode 1 | Managing an indie company | Indian Game Dev | 3 | |
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| 2. | Gameplay update [ Sept 14 ] | Indie VR Game Dev | 3 | |
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| 3. | Updated Gameplay | Indie COD MW | Indie Game Dev #indiedev #gaming | 15 | |
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| 4. | Visual Upgrade ( in progress ) | Operation All clear | Indian Indie Game #gamedev | 3 | |
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| 5. | Live Coding | 0 | |
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| 6. | We Made a COD MW-Style Intro Mission | Indie COD | Indian Game dev | 5 | |
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| 7. | Episode 2 | From ₹50,000 to a Game Studio – Our Real Story | Managing an indie company | 2 | |
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| 8. | Bullet Follow System in Unity FPS – Easy Step-by-Step Guide | Indian FPS game | Indie Game Dev | 5 | |
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| 9. | Devlog: Breaking Through the Programmer Art Ceiling (Lighting & Pipeline Upgrades) | 5 | |
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| 10. | Programmer does Level Design | Level Design | Indian Indie game | Indie COD | 1 | |
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| 11. | Unity Level Design - Take 2 | 9 | |
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| 12. | Realism or Smooth Gameplay? I Can’t Decide! | 7 | |
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| 13. | INDUS Review by Indian Game Developer | 14 | |
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| 14. | Operation All Clear Gameplay Trailer | inspired by 26/11 attacks | Indian Game Dev | 6 | |
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| 15. | Level Designing for the first time - Take 1 | Indie Game Dev #gamedevelopment #gaming #leveldesign | 5 | |
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| 16. | Lets Ignite Live Stream | 0 | |
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| 17. | Gameplay update [ Dec 21] | Indie VR Game Dev | 0 | |
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| 18. | Devlog: Breaking Through the Programmer Art Ceiling (Lighting & Pipeline Upgrades) | 3 | |
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| 19. | Improving Enemy AI in Our 26/11 Tactical FPS – Smart Cover & Aggressive Charging | 13 | |
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| 20. | We Made a COD MW-Style Intro Mission | #FPSGame #IndieDevlog #CODInspired #shorts | 2 | |
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| 21. | Indie VR Game development | Update [Aug 22] | 5 | |
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| 22. | Episode 2 | From ₹50,000 to a Game Studio – Our Real Story | Managing an indie company | 6 | |
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| 23. | Visual Upgrade ( in progress ) | Operation All clear | Indian Indie Game | 9 | |
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| 24. | This Made My FPS Game 10x Better 🔥 (FPS Devlog) #gamedevblog#gamedev #fpsgame #indiedev #unity3d | 18 | |
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| 25. | Our 26/11 Inspired FPS Gameplay Update | Indie COD MW || #Mumbai2611 #LetIgnite #MilitaryShooter | 4 | |
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| 26. | 26/11 Inspired FPS | Operation All Clear | Mission briefing | Indian FPS Game | Indie COD MW | 4 | |
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| 27. | Live Coding | 1 | |
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| 28. | Game Trailer 2 (Work in progress) | 1 | |
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| 29. | Live Coding | 0 | |
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| 30. | Working towards Demo Release | #gamedev #indianfps | 2 | |
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| 31. | Trying to Recreate the Golden Era of COD MW - New Gameplay Update | A long way to go | Indie game | 9 | |
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| 32. | Git Hub with UNITY Setup | Unity version control 2024 | Team meeting | 3 | |
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| 33. | Operation All Clear | Indian Tactical FPS | Indian Indie game dev | 8 | |
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| 34. | Live coding | 2 | |
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| 35. | Indian fps game 🎮 Bullet follow. #gaming #gamedev | 7 | |
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| 36. | Episode 2 | From ₹50,000 to a Game Studio – Our Real Story | Managing an indie company | 11 | |
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| 37. | Tried to make my AI smarter… and it somehow became dumber 😂 #gamedev | 5 | |
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| 38. | Managing an Indie Company | Indian Game Dev | 3 | |
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| 39. | 26/11 Inspired FPS | Operation All Clear | Mission briefing | Indian FPS Game | Indie COD MW | 16 | |
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| 40. | Improving Enemy AI in Our 26/11 Tactical FPS – Smart Cover & Aggressive Charging | 3 | |
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| 41. | Startup Karnataka | Startups in Hubli | 7 | |
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| 42. | Bullet Follow | Work in progress | Indian FPS game | 7 | |
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| 43. | Indian Game dev. Day 1. FPS game. | 3 | |
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| 44. | Dev Log 2: Visual and Feel-Good Updates! | 8 | |
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| 45. | I Reworked The Entire Visual Style Of My FPS Game | COD MW style indie game from India | 6 | |
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| 46. | NPC Dialog system for RPG games | 0 | Vlog |
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| 47. | Starfield Walkthrough | War Relics | 0 | Walkthrough | Starfield
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| 48. | Starfield Game breaking bug | The old neighborhood | Examine the satellite | 0 | | Starfield
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| 49. | Game breaking bugs | Starfield | The old neighborhood Examine the satellite | NOVA galactic staryard | 1 | |
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| 50. | Starfield Walkthrough | The Unity | 1 | Walkthrough |
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| 51. | Starfield Walkthrough | Hostile Intelligence | Part 2 | 0 | Walkthrough | Starfield
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| 52. | Indie Game Dev Log 2 | Space Battle | Unity Game Engine | 1 | |
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| 53. | New Dialoge System | 1 | Vlog |
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| 54. | Starfield Walkthrough | Hostile Intelligence | Part 1 | 1 | Walkthrough | Starfield
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| 55. | Starfield Hack | Hidden Supply | Unlimited Ammo | 1 | |
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| 56. | Lets Play Pantheon : League of Legends LOL | 1 | Let's Play | League of Legends
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| 57. | Starfield Walkthrough | Percival | Tracking Alien | Terrormorph | Part 5 | 1 | Walkthrough |
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| 58. | Starfield walkthrough | Completing Red Mile Challenge | 1 | Walkthrough |
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| 59. | Halo The Master Chief Collection Bench marking | RTX 3070 X i9 10900k | 1 | | Halo: Combat Evolved Anniversary
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| 60. | Startfield Outpost tips | Unlimited storage hack | 1 | |
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| 61. | Starfield Walkthrough | Find the artifact on PIAZZI VII A | 4 | Walkthrough | Starfield
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| 62. | Crowd Sim with panic mode. | 1 | | Panic Mode
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| 63. | Hog attack on TH7 (FAIL !!! ) | 2 | |
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| 64. | A Simple VR Inventory System | 2 | |
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| 65. | Starfield Walkthrough | Rescue Barrett | 2 | Walkthrough | Starfield
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| 66. | Clash of clan Strategy: How to get loot | 2 | Guide | Clash of Clans
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| 67. | Middle earth Shadow of Mordor | RTX 3070 X i9 10900k | 2 | | Middle-earth: Shadow of Mordor
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| 68. | Starfield Walkthrough | Tracking Alien | Terrormorph | Part 1 | 2 | Walkthrough | Starfield
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| 69. | UNITY Tutorial On Enemy AI To Detect Player | Sensing Player Presence | Unity AI | 2 | Tutorial |
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| 70. | Kill the Spacer Leader | Tracking Alien | Terrormorph | Part 3 | Starfield Walkthrough | 2 | Walkthrough | Starfield
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| 71. | Clash of clan Strategy | 2 | | Clash of Clans
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| 72. | Starfield Walkthrough | Delivering Devils | Tracking Alien | Terrormorph | Part 2 | 2 | Walkthrough | Starfield
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| 73. | Clash Of Clan Attack Strategy | 2 | | Clash of Clans
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| 74. | Corona Tutorial: part 4 : Million Tile Engine Programming | 2 | |
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| 75. | GeForce RTX 3070 Benchmark for GenShin impact Gameplay | Ultra Setting | i9 10900K | 32GB RAM | 3 | | Genshin Impact
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| 76. | Albion online| beginners guide to farming in black zone | 3 | | Albion Online
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| 77. | Indie VR Game development | Update [July 22] | 9 | |
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| 78. | UNITY VR setup / VR project setup in unity 2021 | 3 | |
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| 79. | Dev Log 1 | 3 | Vlog |
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| 80. | GeForce RTX 3070 Benchmark for Far Cry New Dawn Gameplay | Ultra Setting | i9 10900K | 32GB RAM | 3 | | Far Cry New Dawn
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| 81. | GeForce RTX 3070 Benchmark for Horizon Zero Dawn | Ultra Setting | i9 10900K | 32GB RAM | 3 | | Horizon Zero Dawn
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| 82. | Corona Tutorial: part 3 : Error Fix | 3 | Tutorial |
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| 83. | Unity simple camera controller | 3 | |
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| 84. | PROCUS VR unboxing and analysis | 4 | |
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| 85. | Learn Unity Asset Bundle Part 2 | 4 | |
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| 86. | Starfield | RTX 3070 X i9 10900k | Benchmark | 4 | | Starfield
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| 87. | 5 Games To Watchout!!! | 4 | |
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| 88. | Oculus Quest 2 unboxing (HINDI) | Best VR Device in India | 4 | |
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| 89. | GeForce RTX 3070 Benchmark for Assassin's Creed Origins | Ultra Setting | i9 10900K | 32GB RAM | 4 | | Assassin's Creed Origins
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| 90. | Corona Tutorial: part 2 - Tiled Map Editor. | 5 | |
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| 91. | GeForce RTX 3070 Benchmark for Titanfall 2 | Ultra Setting | i9 10900K | 32GB RAM | 5 | | Titanfall 2
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| 92. | Oculus quest 2 unboxing | Best VR Device in India | 5 | |
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| 93. | Total war ROME 2 | Outnumbered | Rome 2 campaign | 5 | | Total War: Rome II
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| 94. | UNITY AND BITBUCKET | VERSION CONTROL | GIT REPOSITORY | CLONING, PUSH AND PULL OPERATIONS | 5 | |
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| 95. | Future of Virtual Reality and Gaming in India | GIT 2021 | 5 | |
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| 96. | Clash Royale : Battle Deck Building | 6 | | Clash Royale
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| 97. | RTX 30 Series Explained | SHOULD You BUY The New RTX 30 Series Cards? | Is It Necessary For Gamers? | 6 | |
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| 98. | Corona Tutorial: part 1 - Intro. | 6 | Tutorial |
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| 99. | Dev Log Series Intro | 6 | Vlog |
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| 100. | Learn Unity Asset Bundle Part 1 | 7 | |
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