2024-05-02 | My FPS Game Test (UE5) | 0:29 | 172 | |
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2024-05-02 | Add BlockLighting to my Minecraft project | 0:35 | 25 | | Minecraft
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2024-04-15 | IOCP Hit & Attack Synchronization (Unreal Engine) | 0:30 | 102 | |
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2024-04-12 | IOCP Server smooth synchronization using Multi-Thread (Unreal Engine) | 0:33 | 27 | |
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2024-04-10 | IOCP Character AimOffset Synchronization | 0:17 | 60 | |
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2024-04-09 | Using the wave collapse function algorithm Collapsed terrain creation tool (UE5) | 0:27 | 698 | | Unreal
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2024-04-09 | IOCP server's login and move synchronization (with Unreal Engine, Protobuf) | 0:28 | 30 | |
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2024-03-25 | Combine FPS with PCG (UE5) | 0:34 | 80 | |
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2024-03-22 | Weapon Fire SelectMode(Safety, Semi-Auto, Full-Auto) and DOF (UE5) | 0:24 | 1,282 | |
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2024-03-18 | Weapon Fire Sound using MetaSound (UE5) | 0:13 | 311 | | No More Room In Hell
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2024-03-17 | SCAR Semi-Auto Fire based on Ground Branch(UE5) | 0:12 | 723 | | Ground Branch
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2023-12-26 | 일단 돌긴하는데 뭔가 이상하다(DirectX11) | 0:05 | 4 | |
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2023-09-28 | 경이로운 CS2의 물리엔진2(물에 총쏘기, 수류탄) | 0:49 | 9 | | Call of Duty: Modern Warfare
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2023-09-28 | 경이로운 CS2의 물리엔진3(물에 칼질, 화염탄, 유인탄) | 0:35 | 5 | | Counter-Strike 2
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2023-09-28 | 경이로운 CS2의 물리엔진1(물위 걷기) | 0:27 | 8 | | Counter-Strike 2
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2023-08-01 | Zelda Phantom Hourglass 포트폴리오 재업로드(Unreal 4 Copy) | 4:17 | 34 | | The Legend of Zelda: Phantom Hourglass
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2023-07-30 | [VR/AR] INGERGO 프로젝트 시연영상 | 5:19 | 20 | |
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2023-07-24 | [UNSEEN] Sicarius 게임플레이 풀영상 | 10:54 | 6 | |
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2023-07-24 | [UNSEEN] Sicarius 최종 시연 영상 | 2:57 | 29 | | Dreams
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2023-07-05 | AI is fighting among themselves(Unreal Engine5) | 0:36 | 9 | |
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2023-07-03 | Assassination#1(Unreal Engine5) | 1:26 | 7 | | Unreal
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2023-06-22 | SmartObject BehaviorTree With AI(Unreal Engine5) | 0:42 | 89 | | Unreal
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2023-06-22 | AI Improvement(Unrea Engine5) | 1:18 | 13 | | Unreal
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2023-06-22 | Simple MissionSystem(UnrealEngine5) | 0:23 | 7 | | Unreal
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2023-06-22 | OSS Steam Client(Unreal Engine5) | 0:27 | 3 | | Unreal
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2023-06-22 | OSS Steam Host(Unreal Engine5) | 0:42 | 15 | | Unreal
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2023-06-19 | Unreal Engine5 Online Session System(Steam) | 0:23 | 13 | | Unreal
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2023-05-08 | PlannerBase AI Editor(UE5) | 0:30 | 31 | | Unreal
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2023-05-08 | PlannerBase AI BT(UE5) | 0:30 | 8 | |
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2023-01-18 | OpenGL Minecraft BGM and Sound(Probably the last one) | 0:47 | 76 | | Minecraft
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2023-01-17 | OpenGL Minecraft Gravity And Big Jump | 0:29 | 21 | | Minecraft
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2023-01-14 | OpenGL Minecraft Save And Load ChunkData | 0:19 | 14 | | Minecraft
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2023-01-12 | OpenGL Minecraft World Lighting(flood fill algorithm) | 0:24 | 40 | | Minecraft
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2023-01-12 | OpenGL Minecraft WaterAnimation | 0:10 | 11 | | Minecraft
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2023-01-02 | OpenGL Minecraft TreeGenerator And Different Blockface | 0:33 | 18 | | Minecraft
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2022-12-30 | OpenGL Minecraft place and delete block | 0:58 | 47 | | Minecraft
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2022-12-29 | OpenGL MineCraft weired Raycast | 0:16 | 9 | | Minecraft
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2022-12-25 | OpenGL MineCraft Multi Thread Chunk Loading 🎅 | 0:21 | 63 | | Minecraft
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2022-12-19 | OpenGL MineCraft SunLight, SSAO, ShadowLight(not shown) | 0:20 | 14 | | Minecraft
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2022-12-13 | OpenGL MineCraft Procedure Map Generator Texturing | 0:24 | 17 | | Minecraft
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2022-12-13 | OpenGL MineCraft Procedure Map Generator | 0:37 | 18 | | Minecraft
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2022-12-09 | OpenGL Minecraft Sun Moon | 0:34 | 17 | | Minecraft
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2022-12-06 | OpenGL 20Chunks Rendering(Minecraft Copy) | 0:32 | 21 | |
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2022-12-05 | OpenGL 65536Blocks Chunk Rendering(Minecraft Style) | 0:27 | 64 | |
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2022-11-27 | OpenGL Rotating Cubes | 0:07 | 9 | |
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2022-11-10 | Baba is You! no sound (SDL Copy) | 0:43 | 43 | | Baba Is You
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2022-11-07 | Baba is Chaging! (SDL Copy) | 0:58 | 8 | |
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2022-11-06 | Baba is Push! (SDL Copy) | 0:25 | 6 | |
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2022-11-02 | Baba is Tutorial! (SDL Copy) | 0:19 | 7 | | Minecraft
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2022-11-01 | Hello, Baba3! (SDL Copy) | 0:12 | 7 | |
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2022-11-01 | Hello, Baba2! (SDL Copy) | 0:14 | 5 | |
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2022-10-31 | Hello, Baba! (SDL Copy) | 0:10 | 8 | |
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2022-10-23 | Unreal Engine5 WeaponSystem(with UI) + A Little QuestSystem | 0:34 | 30 | | Roblox
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2022-10-07 | Unreal Engine5 FlyingAI with Behavior Tree | 0:28 | 9 | | Unreal
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2022-10-02 | Unreal Engine5 Climb System using custom character movement component | 0:36 | 63 | | Unreal
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2022-09-20 | Unreal Engine5 Sliding Movement using GameplayAbility | 0:39 | 70 | | Unreal
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2022-07-12 | Unreal Engine5 SpaceWarp : Motivated by Borderlands 3 | 0:30 | 27 | | Borderlands 3
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2022-06-10 | Player Locomotion Test with Weapon | 1:18 | 25 | | Unreal
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2022-06-01 | Windwalker Echo Migration 테스트 (UE4.27) | 0:49 | 3,048 | | Portal
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2022-05-25 | Zelda Phantom Hourglass That's it (Unreal 4 Copy) | 4:01 | 279 | | The Legend of Zelda: Phantom Hourglass
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2022-05-18 | Zelda Phantom Hourglass Phantom AI (Unreal 4 Copy) | 0:41 | 39 | | The Legend of Zelda: Phantom Hourglass
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2022-05-16 | Zelda Phantom Hourglass Phantom Sequencer (Unreal 4 Copy) | 0:24 | 33 | | The Legend of Zelda: Phantom Hourglass
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2022-05-13 | Zelda Phantom Hourglass Open Boss Chest (Unreal 4 Copy) | 1:24 | 48 | | The Legend of Zelda: Phantom Hourglass
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2022-05-12 | Zelda Phantom Hourglass add Niagara to Blaaz Boss (Unreal 4 Copy) | 0:39 | 18 | | The Legend of Zelda: Phantom Hourglass
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2022-05-10 | Zelda Phantom Hourglass wiered Blaaz (Unreal 4 Copy) | 0:45 | 13 | | The Legend of Zelda: Phantom Hourglass
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2022-05-05 | Zelda Phantom Hourglass Boomerang (Unreal 4 Copy) | 0:20 | 39 | | The Legend of Zelda: Phantom Hourglass
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2022-05-04 | Zelda Phantom Hourglass Blaaz Boss Split AI (Unreal 4 Copy) | 0:45 | 25 | | The Legend of Zelda: Phantom Hourglass
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2022-05-02 | Zelda Phantom Hourglass Blaaz Boss Sequencer (Unreal 4 Copy) | 0:16 | 12 | | The Legend of Zelda: Phantom Hourglass
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2022-04-29 | Zelda Phantom Hourglass OpenChest (Unreal 4 Copy) | 0:26 | 10 | | The Legend of Zelda: Phantom Hourglass
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2022-04-27 | Zelda Phantom Hourglass MapView (Unreal 4 Copy) | 0:23 | 11 | | The Legend of Zelda: Phantom Hourglass
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2022-02-01 | 스윙콥터 모작 SwingCopters Copy (Unity) | 1:01 | 32 | | Flappy Bird
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2020-09-05 | 히오스 랜섬웨어를 만들어 보았다 | 2:13 | 710 | | Heroes of the Storm
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2019-01-13 | c언어로 만들어본 최소공배수 구하기 | 0:30 | 216 | |
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2019-01-13 | c언어로 만들어본 최대 공약수 구하기 | 0:51 | 290 | |
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