1. | Cyberpunk 2077 - update 2.0 - Knives & LMG in the Badlands | 6:50 | | Cyberpunk 2077
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2. | Cyberpunk 2077 - Prophet's Song Kabuki car chase - this is why vehicle combat needs updating | 6:24 | | Cyberpunk 2077
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3. | Cyberpunk 2077 - vehicle weapon hit registration very inconsistent - V kills 12 Barghest w/ shotgun | 5:52 | | Cyberpunk 2077
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4. | Cyberpunk 2077 - Arroyo Organized Crime Activity- rooftop sniper style - flawless | 5:07 | | Cyberpunk 2077
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5. | Cyberpunk 2077 - #1 stupidest quest in CP2077 - Ezekiel Saw The Wheel - F this dumb mullet ganger | 4:22 | | Cyberpunk 2077
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6. | Cyberpunk 2077 - update 2.0 - stealthy style, in the Badlands | 3:38 | | Cyberpunk 2077
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7. | Cyberpunk 2077 - City Center Animals infiltration - Hitman style, big boom ending | 3:29 | | Cyberpunk 2077
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8. | Cyberpunk 2077 - Cyberpsycho Sighting: Seaside Cafe | 3:13 | | Cyberpunk 2077
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9. | Cyberpunk 2077 - I love Phantom Liberty but sometimes the gameplay mechanics absolutely 💩💩 the bed | 2:58 | | Cyberpunk 2077
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10. | Cyberpunk 2077 - sneaky sniper approach to Northside Assault-in-progress | 2:57 | | Cyberpunk 2077
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11. | Cyberpunk 2077 - climbing up 20 floors to a Kabuki rooftop for some sniping | 2:56 | | Cyberpunk 2077
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12. | Cyberpunk 2077 - putting "Buttercup" Buck Arnold's sorry butt in its place | 2:56 | | Cyberpunk 2077
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13. | Cyberpunk 2077 - the future of self-driving automobiles? Yikes. | 2:48 | | Cyberpunk 2077
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14. | Cyberpunk 2077 - update 2.0 vehicle combat is pretty silly and kind of fun | 2:46 | | Cyberpunk 2077
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15. | Cyberpunk 2077 -- played 1100+ hours of this game and somehow never found this until now | 2:44 | | Cyberpunk 2077
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16. | Cyberpunk 2077 - badly unfinished playable area in Pacifica breaks the game | 2:41 | | Cyberpunk 2077
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17. | Cyberpunk 2077 -- 'Very Hard' -- Sniper/Pistol/Katana mixed combat | 2:38 | | Cyberpunk 2077
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18. | Cyberpunk 2077 - sneaking past Barghest undetected - Longshore cache - Very Hard, no Optical Camo | 2:31 | | Cyberpunk 2077
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19. | Cyberpunk 2077 - planned to go stealthy; spotted by camera; so, "lead makeover" | 2:08 | | Cyberpunk 2077
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20. | Cyberpunk 2077 - Organized Crime Japantown - no guns, no hacking, all blades | 2:05 | | Cyberpunk 2077
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21. | Cyberpunk 2077 -- Fffffff these Barghest losers in Dogtown | 1:56 | | Cyberpunk 2077
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22. | Cyberpunk 2077 - rooftop sticky grenades & Kyubi rifle vs. Dirk Brooks assault-in-progress | 1:52 | | Cyberpunk 2077
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23. | Cyberpunk 2077 - update 2.0 - more Obliteration fun with my Annihilation Body/Cool/Tech build | 1:50 | | Cyberpunk 2077
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24. | Cyberpunk 2077 -- human enemies apparently survive getting rolled by an armored van multiple times | 1:47 | | Cyberpunk 2077
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25. | Cyberpunk 2077 -- how am I getting hit repeatedly in this clip?? | 1:43 | | Cyberpunk 2077
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26. | Cyberpunk 2077 -- "You're only making it worse for yourself; come out." Well, if you insist... | 1:41 | | Cyberpunk 2077
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27. | Cyberpunk 2077 - Shark In The Water - I hate the Animals gang and this is how I show it | 1:40 | | Cyberpunk 2077
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28. | Cyberpunk 2077 -- combat variety -- hacking, stealth, SMG, katana, shotgun, grenade | 1:39 | | Cyberpunk 2077
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29. | Cyberpunk 2077 - throwing knives, hacking bikes, then blowing them up - explosive results! | 1:32 | | Cyberpunk 2077
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30. | Cyberpunk 2077 - advanced interrogation tactics - put the suspect's head literally inside a wall 😂 | 1:29 | | Cyberpunk 2077
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31. | Cyberpunk 2077 - The Animals gang make great roadkill. | 1:27 | | Cyberpunk 2077
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32. | Cyberpunk 2077 Phantom Liberty - V has had enough of the Voodoo Boys | 1:23 | | Cyberpunk 2077
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33. | Cyberpunk 2077 - 2.0 enemy AI may be "improved" but u can still leverage a chokepoint & mow 'em down | 1:21 | | Cyberpunk 2077
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34. | Cyberpunk 2077 -- Weird secret during Gimme Danger -- 'WELL DONE' | 1:20 | | Cyberpunk 2077
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35. | Cyberpunk 2077 - update 2.0 throwing knife, LMG, grenade, shotgun mixed combat example | 1:20 | | Cyberpunk 2077
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36. | Cyberpunk 2077 - update 2.0 throwing knife, LMG, shotgun mixed combat - Japantown | 1:19 | | Cyberpunk 2077
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37. | Cyberpunk 2077 - psychotic motorcyclist flies into Scav Assault-in-progress and dusts them all | 1:14 | | Cyberpunk 2077
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38. | Cyberpunk 2077 - using Whistle & Optical Camo to stealth explode a Wraith with a Fuel Pump | 1:13 | | Cyberpunk 2077
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39. | Cyberpunk 2077 - update 2.0 - V goes Cyberpsycho on some Maelstromers | 1:13 | | Cyberpunk 2077
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40. | Cyberpunk 2077 - what the?!? - random Badlands encounter with "Ryan Baxter" | 1:10 | | Cyberpunk 2077
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41. | Cyberpunk 2077 -- Gorilla Arms, Sandevistan, and grenades is all you need | 1:10 | | Cyberpunk 2077
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42. | Cyberpunk 2077 - Reported Crime: Crash Test - messing with the Tyger Claws | 1:08 | | Cyberpunk 2077
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43. | Cyberpunk 2077 -- Funny way to complete Epistrophy Wellsprings | 1:06 | | Cyberpunk 2077
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44. | Cyberpunk 2077 - NPCs fight each other & laugh while I sneak in & nab the airdrop loot, unseen | 1:04 | | Cyberpunk 2077
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45. | Cyberpunk 2077 -- "C'mon out; we can be friends" -- green blood ruins perfectly good pot of coffee | 1:04 | | Cyberpunk 2077
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46. | Cyberpunk 2077 - tried to board the cloaked VTOL during "Dream On" - sadly, didn't work | 1:04 | | Cyberpunk 2077
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47. | Cyberpunk 2077 - 2.0 Body/Cool/Tech Annihilation build - HMG, LMG, Blue Fang, Shotgun, Frag Grenades | 1:03 | | Cyberpunk 2077
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48. | Cyberpunk 2077 -- enemy NPC buried alive in the beach sand | 1:00 | | Cyberpunk 2077
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49. | Cyberpunk 2077 - starts with hacking a motorcycle, ends by shooting grenade out of the enemy's hand | 1:00 | | Cyberpunk 2077
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50. | Cyberpunk 2077 - impressive breakdancing by a flaming passenger van! | 1:00 | | Cyberpunk 2077
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51. | Cyberpunk 2077 -- rooftop fun with sticky grenades | 1:00 | | Cyberpunk 2077
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52. | Cyberpunk 2077 -- Maelstrom set up a flaming roadblock... bad idea | 1:00 | | Cyberpunk 2077
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53. | Cyberpunk 2077 - taking absolutely ZERO B.S. from Millitech in the Badlands | 1:00 | | Cyberpunk 2077
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54. | Cyberpunk 2077 -- Laughing hyena enemy thought he was tricksy, using a ladder... | 1:00 | | Cyberpunk 2077
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55. | Cyberpunk 2077 - 2.0 update throwing knife, grenade, LMG, shotgun mixed combat example - Kabuki | 0:59 | | Cyberpunk 2077
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56. | Cyberpunk 2077 -- trying out new Iconic weapons Cheetah and Alabai | 0:57 | | Cyberpunk 2077
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57. | Cyberpunk 2077 -- Rogue calls to interrupt conclusion of the River Ward quest-line. LoL | 0:56 | | Cyberpunk 2077
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58. | Cyberpunk 2077 - redefining 'getting the drop' on them - West Wind Estates | 0:53 | | Cyberpunk 2077
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59. | Cyberpunk 2077 - confusing them with Hacks & doming them with Knives | 0:52 | | Cyberpunk 2077
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60. | Cyberpunk 2077 -- Epistrophy Northside taxi flips itself, soft-locking the quest 🙄 | 0:46 | | Cyberpunk 2077
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61. | Cyberpunk 2077 - couple of Valentino NPCs easily take down the "Phantom of Night City" by themselves | 0:46 | | Cyberpunk 2077
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62. | Cyberpunk 2077 -- 5x Maelstrom goons downed by one grenade | 0:45 | | Cyberpunk 2077
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63. | Cyberpunk 2077 - taking out the Wraiths with an explosive finishing flourish | 0:44 | | Cyberpunk 2077
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64. | Cyberpunk 2077 - rooftop LMG V goes cyberpsycho postal on 6th Street gangoons | 0:43 | | Cyberpunk 2077
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65. | Cyberpunk 2077 -- "Think you're clever, huh?" -- Well, yeah; I do ... | 0:43 | | Cyberpunk 2077
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66. | Cyberpunk 2077 - Stealth bugged - Gig: An Inconvenient Killer | 0:42 | | Cyberpunk 2077
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67. | Cyberpunk 2077 - Maelstrom guy gets stuck oscillating around in van's engine compartment - hilarious | 0:38 | | Cyberpunk 2077
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68. | Cyberpunk 2077 -- Nasty Hangover -- KABOOM!! | 0:37 | | Cyberpunk 2077
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69. | Cyberpunk 2077 - update 2.0 - Why not bring knives to a gunfight? | 0:37 | | Cyberpunk 2077
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70. | Cyberpunk 2077 - Epistrophy Northside part 2 - discovered how 2 undo the soft-locked flipped taxi 😂 | 0:35 | | Cyberpunk 2077
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71. | Cyberpunk 2077 -- V always wins her 1v1's | 0:34 | | Cyberpunk 2077
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72. | Cyberpunk 2077 - funny bug - this vehicle seems to be having some navigational issues ... | 0:33 | | Cyberpunk 2077
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73. | Cyberpunk 2077 - "Mind your damned business, yeah?" | 0:32 | | Cyberpunk 2077
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74. | Cyberpunk 2077 - Huge explosion from charged up enhanced Gorilla Arms punch in Dogtown | 0:31 | | Cyberpunk 2077
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75. | Cyberpunk 2077 -- homie is on FIRE! | 0:30 | | Cyberpunk 2077
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76. | Cyberpunk 2077 -- CDPR: if you're going to include Stealth mechanics, then this CAN NOT happen | 0:30 | | Cyberpunk 2077
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77. | Cyberpunk 2077 -- out-sniping the Maelstrom sniper - Lousy Kleppers | 0:28 | | Cyberpunk 2077
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78. | Cyberpunk 2077 - update 2.0 - slo-mo explosions & knives put 6th Street in its place | 0:28 | | Cyberpunk 2077
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79. | Cyberpunk 2077 - Hacking, Katana, & sticky grenades ambush style example | 0:27 | | Cyberpunk 2077
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80. | Cyberpunk 2077 -- "No justice, no mercy" (for 6th Street) | 0:25 | | Cyberpunk 2077
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81. | Cyberpunk 2077 - shenanigans still happen with cars in CP2077 in August 2023 (version 1.63 on PS5) | 0:25 | | Cyberpunk 2077
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82. | Cyberpunk 2077 - "What's it like, being a coward?" - "C'mon out, basura!" - sneaky angle in The Glen | 0:25 | | Cyberpunk 2077
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83. | Cyberpunk 2077 - umm, CDPR: Cedric, Cyberpsycho "On Deaf Ears" is bugged - downed by just 1 Overheat | 0:21 | | Cyberpunk 2077
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84. | Cyberpunk 2077 -- Clean. | 0:19 | | Cyberpunk 2077
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85. | Cyberpunk 2077 -- NPC guy stuck knee-deep in the ground -- "Hey, what's up?" 😅😅 | 0:19 | | Cyberpunk 2077
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86. | Cyberpunk 2077 -- they never knew what hit them ... | 0:19 | | Cyberpunk 2077
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87. | Cyberpunk 2077 - some people can't take the heat... but apparently some people really can! | 0:19 | | Cyberpunk 2077
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88. | Cyberpunk 2077 - funny bug - bobble-head effect corpse | 0:17 | | Cyberpunk 2077
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89. | Cyberpunk 2077 - what is this dialog refering to?? | 0:15 | | Cyberpunk 2077
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90. | Cyberpunk 2077 -- throwing an NPC out of his vehicle while in-motion | 0:15 | | Cyberpunk 2077
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91. | Cyberpunk 2077 -- Slow motion Power shotgun annihilation | 0:10 | | Cyberpunk 2077
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92. | Cyberpunk 2077 - funny animation - River Ward flexing, gets psyched up for shootout with the Animals | 0:10 | | Cyberpunk 2077
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93. | Cyberpunk 2077 -- Gold Baseball Bat -- 2x home run swing! | 0:09 | | Cyberpunk 2077
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94. | Cyberpunk 2077 -- slow motion LMG explosion KO | 0:08 | | Cyberpunk 2077
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95. | Cyberpunk 2077 -- Archangel hand cannon -- 3x consecutive OHKO headshots | 0:08 | | Cyberpunk 2077
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