301. | Now your ship can get drunk | 0 | | Super Space Slayer 2
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302. | The new cargo menu is fancy | 0 | | Super Space Slayer 2
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303. | Some bosses I have planned | 0 | | Super Space Slayer 2
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304. | Hot cities bug | 0 | | Super Space Slayer 2
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305. | How the drunkenness lens works | 0 | | Super Space Slayer 2
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306. | Planet scan text improvements | 0 | | Super Space Slayer 2
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307. | So long as we keep going in circles it'll be fine | 0 | | Super Space Slayer 2
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308. | Item fade-away solves my problems | 0 | | Super Space Slayer 2
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309. | This isn't your Dad's 90s space shooter! | 0 | | Super Space Slayer 2
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310. | The map looks really cool visualising the Demonic Influence | 0 | | Super Space Slayer 2
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311. | Smaller icons means more icons | 0 | | Super Space Slayer 2
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312. | I made different ways your ship could handle | 0 | | Super Space Slayer 2
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313. | Download the free playable demo of Super Space Galaxy! | 0 | | Super Space Slayer 2
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314. | Adjusting for the new drunk-lens | 0 | | Super Space Slayer 2
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315. | It's good to test weapons in combination | 0 | | Super Space Slayer 2
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316. | Actually the drunk effect looks much better this way | 0 | | Super Space Slayer 2
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317. | Will I make heat waves for the lava? (Yes, I will.) | 0 | | Super Space Slayer 2
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318. | I like my highlights nice and smooth | 0 | | Super Space Slayer 2
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319. | These lenses won't just loop themselves y'know | 0 | | Super Space Slayer 2
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320. | Blades now have 3 movement modes | 0 | | Super Space Slayer 2
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321. | The drunk effect makes blotches on screen | 0 | | Super Space Slayer 2
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322. | Getting close with the lava-lens | 0 | | Super Space Slayer 2
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323. | Now you can reach the old menus from the new one | 0 | | Super Space Slayer 2
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324. | Better make those encounters less predictable | 0 | | Super Space Slayer 2
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325. | The chain lightning overhaul is going well | 0 | | Super Space Slayer 2
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326. | Here's how the view order works in Super Space Galaxy | 0 | | Super Space Slayer 2
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327. | Do canals make any sense in the space-future? | 0 | | Super Space Slayer 2
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328. | A new way to show damage on your ship? | 0 | | Super Space Slayer 2
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329. | Listen to the great new city-music! | 0 | | Super Space Slayer 2
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330. | Can you dodge two Blades at once? | 0 | | Super Space Slayer 2
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331. | Experimenting with the Blades' movement | 0 | | Super Space Slayer 2
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332. | Trees & lava | 0 | | Super Space Slayer 2
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333. | Big enemies means big targets | 0 | | Super Space Slayer 2
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334. | Chain lightning must be remade | 0 | | Super Space Slayer 2
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335. | Super Space Galaxy mini trailer December 2023 | 0 | | Super Space Slayer 2
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336. | Blades too easy to dodge | 0 | | Super Space Slayer 2
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337. | Thanks to people on TikTok for more Drone improvements | 0 | | Super Space Slayer 2
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338. | I broke the chain lightning weapon | 0 | | Super Space Slayer 2
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339. | Drunk battle! | 0 | | Super Space Slayer 2
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340. | Oops, weapon swapping is too good! | 0 | | Super Space Slayer 2
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341. | Heat waves in the desert? | 0 | | Super Space Slayer 2
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342. | No, no heat waves in the desert | 0 | | Super Space Slayer 2
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343. | Blades encounters | 0 | | Super Space Slayer 2
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344. | Making a start on the new compass menu | 0 | | Super Space Slayer 2
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345. | Super Space Galaxy has a rock-steady framerate | 0 | | Super Space Slayer 2
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346. | Rain, snow and ash | 0 | | Super Space Slayer 2
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347. | Rock planet battle | 0 | | Super Space Slayer 2
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348. | I'm gonna have to come up with an excuse to use the drunk effect | 0 | | Super Space Slayer 2
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349. | How to get the lenses to loop | 0 | | Super Space Slayer 2
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350. | It's like the Blades are on a rubber band attached to your ship | 0 | | Super Space Slayer 2
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351. | Teleport around the map with the greatest of ease | 0 | | Super Space Slayer 2
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352. | Could this be the way the blades work? | 0 | | Super Space Slayer 2
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353. | Debug commands can be used to kill! | 0 | | Super Space Slayer 2
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354. | Destroying these crates feels great | 0 | | Super Space Slayer 2
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355. | I've started on a new enemy type | 0 | | Super Space Slayer 2
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356. | Thanos had the right idea | 0 | | Super Space Slayer 2
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357. | Whoa, whoooagh | 0 | | Super Space Slayer 2
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358. | Super Space Galaxy must run at a smooth framerate | 0 | | Super Space Slayer 2
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359. | Malphas is a glorified punching bag I made | 0 | | Super Space Slayer 2
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360. | Now the game supports 16 or more encounters | 0 | | Super Space Slayer 2
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361. | Chain lightning follows your targeting | 0 | | Super Space Slayer 2
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362. | Follow my cursor, blades! | 0 | | Super Space Slayer 2
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363. | Chain lightning with no effects is still kind of fun | 0 | | Super Space Slayer 2
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364. | Space-friction isn't real, but it's handy | 0 | | Super Space Slayer 2
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365. | Not just weapons, VIABLE weapons! | 0 | | Super Space Slayer 2
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366. | Menu overhaul plans | 0 | | Super Space Slayer 2
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367. | You can't land straight into an encounter | 0 | | Super Space Slayer 2
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368. | Items resizing looks so much better | 0 | | Super Space Slayer 2
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369. | You can't make a colony on a lava-planet | 0 | | Super Space Slayer 2
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370. | Things are going to get worse before they get better | 0 | | Super Space Slayer 2
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371. | Cooking with lava? | 0 | | Super Space Slayer 2
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372. | Drones don't rotate in unison any more | 0 | | Super Space Slayer 2
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373. | Squiggly shapes surrounded by blackness! | 0 | | Super Space Slayer 2
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374. | Chain lightning is on the mend | 0 | | Super Space Slayer 2
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375. | Now fighting while drunk is even more confusing! | 0 | | Super Space Slayer 2
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376. | I can use debug to kill myself (in the game) | 0 | | Super Space Slayer 2
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377. | As you descend on a planet, the heat-warping effect begins | 0 | | Super Space Slayer 2
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378. | Luigi wins by doing nothing | 0 | | Super Space Slayer 2
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379. | Chain lightning is back, baby! | 0 | | Super Space Slayer 2
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380. | Fixing the Blades' first attack | 0 | | Super Space Slayer 2
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381. | Items still need some improvement | 0 | | Super Space Slayer 2
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382. | Weather effects for the planets have begun | 0 | | Super Space Slayer 2
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383. | Join the Discord for Super Space Galaxy! | 0 | | Super Space Slayer 2
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