1. | Surprise, another heavy loop with Sasuke | 1 | |
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2. | just press square | 2 | |
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3. | Sure I guess there's collision here | 4 | |
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4. | Sengoku BASARA 4 Sumeragi Combo Mechanics guide | 14 | | Sengoku Basara 4
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5. | You dodged? | 2 | |
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6. | Sengoku BASARA 4 Sumeragi | 戦国BASARA4皇 | 20th Anniversary CMV | 32 | | Sengoku Basara 4
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7. | Hop | 0 | |
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8. | Kasuga what the hell | 3 | |
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9. | Matsunaga Tech | 5 | |
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10. | Shikanosuke unjuggle loop | 3 | |
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11. | Yoshitsugu unjuggle loop | 2 | |
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12. | SB4S | Ieyasu Tokugawa quick guide | 12 | |
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13. | Dashu | 3 | |
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14. | Hideyoshi's "Just Grab Cancel" BASARA stuff from everything I can find | 5 | |
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15. | kojurodifficult | 3 | |
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16. | SB4S | Hisahide Matsunaga Combo guide | 15 | |
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17. | Kojuro round start super | 1 | |
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18. | Sasuke is the toughest ninja | 7 | |
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19. | Shingen pseudo heavy loop in FRKZ | 4 | |
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20. | Oh. | 3 | |
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21. | SB4S Toshiie/Kojuro funny | 8 | |
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22. | Muneshige loop i forgot to post | 3 | |
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23. | SB4S Yoshiaki unjuggle stun loop | 2 | |
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24. | Toshiie SS2 stuff | 3 | |
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25. | Oh deer | 2 | |
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26. | Ceiling barrier | 3 | |
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27. | SB4S twitter clips from 2023 | 5 | |
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28. | Yukiden too | 2 | |
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29. | Sasuke/Kasuga flight to aerial normal art transfer | 3 | |
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30. | lol | 1 | |
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31. | Hideaki unjggle loop | 2 | |
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32. | You can aim Yoshiaki's counter? | 4 | |
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33. | NA1 with and without Sword | 0 | |
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34. | Dashu torain | 3 | |
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35. | crossover parry | 2 | |
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36. | Airstep | 0 | |
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37. | launching a twink into orbit | 3 | |
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38. | Sasuke's skill revision lets him start his BASARA in the air | 2 | |
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39. | Delayed meteor tech | 0 | |
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40. | Time Stop shenanigans | 6 | |
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41. | Persistent hitboxes | 0 | |
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42. | Ujimasa combo bloopers | 5 | |
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43. | A single R2 did all that? | 5 | |
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44. | Stored BASARA blow back from resurrect | 0 | |
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45. | Muteki oob softlock | 1 | |
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46. | SB4S Kanbei unjuggle stun loop | 1 | |
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47. | 5A anti-air | 1 | |
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48. | Walking on Air | 3 | |
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49. | Tenkai | 3 | |
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50. | Yotshitsugu things i still can't find a loop that works lol | 1 | |
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51. | Motonari vertical barrier shenanigans | 6 | |
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52. | Maria loop concept on Tadakatsu | 1 | |
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53. | Tadakatsu unjuggle loop | 1 | |
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54. | Casually hisatsu child | 3 | |
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55. | Keiji heavy stun loop proof concept | 1 | |
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56. | Hideyoshi Unjggle loop why does he have this so easily | 1 | |
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57. | No barrier no problem | 1 | |
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58. | Sengoku BASARA 3 Utage | Kara Cancels | 11 | |
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59. | Oyassan has multiple parry animations | 2 | |
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60. | Masamune dodging with a taunt | 3 | |
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61. | Just a bunch of stuff lol | 2 | |
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62. | Sorin unjuggle loop lol | 1 | |
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63. | Forcing a backstab | 2 | |
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64. | Kojuro gokusatsu air parry is considered grounded | 1 | |
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65. | Skywalker | 0 | | Devil May Cry 5
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66. | Just a little silly. | 0 | |
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67. | headlight | 0 | | Dragon Age: Origins
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68. | DMC1 Mission 12 out of bounds thing | 0 | | Devil May Cry
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69. | SB3U Kenshin movement on Osaka | 1 | |
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70. | Move usage transfer with Matsu and Goromaru | 1 | | League of Legends
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71. | Ok | 0 | | Nier: Automata
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72. | FN Stupid for Zinac. | 0 | |
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73. | This is actually pretty cool. | 0 | |
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74. | Yissss 2 | 0 | | Devil May Cry 4
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75. | 戦国BASARA4 皇_20240407153741 | 0 | |
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76. | Hideaki Kara Triangle to R1 | 0 | |
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77. | I found TAG | 0 | |
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78. | HP crossup. | 0 | |
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79. | A little less silly. | 0 | |
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80. | Kotaro | Sanada Trials | 0 | |
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81. | Sengoku Basara doesn't actually have 'true instant kills.' | 0 | |
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82. | MegaProration | 0 | |
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83. | Ryobi Ricoshottttttt | 0 | |
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84. | Don't expect hard knockdown. | 0 | |
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85. | THIS IS YOUR GAME NOW | 0 | |
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86. | es laf dumb combo | 0 | |
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87. | 2D, 214P OC, 236P | 0 | |
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88. | Welp. | 0 | |
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89. | Borked one | 0 | | AdventureQuest Worlds
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90. | Extra Mode; Easy FRC:20 = Burst FRC | 0 | | Guilty Gear Xrd
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91. | Slightly better quality | 0 | |
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92. | DOESTHISMAKEYOUHYPESPIKE | 0 | |
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93. | Sillypt1 | 0 | |
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94. | The mixup. | 0 | |
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95. | Borked the state saves | 0 | |
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96. | Fists 100% | 0 | |
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97. | Uri combo | 0 | |
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98. | Feels odd. | 0 | |
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99. | . | 0 | |
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100. | lol2.0 | 0 | |
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